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# settlingDuration(target:initialVelocity:epsilon:)

The estimated duration required for the spring system to be considered
at rest.

```
func settlingDuration<V>(target: V, initialVelocity: V = .zero, epsilon: Double) -> TimeInterval where V : VectorArithmetic
```

## Discussion

The epsilon value specifies the threshold for how small all subsequent
values need to be before the spring is considered to have settled.

---

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