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# origin

The origin of a view.

```
static let origin: UnitPoint3D
```

## Discussion

A view’s origin appears in the top-left-back corner in a left-to-right
language environment, with positive x toward the right. It appears in
the top-right-back corner in a right-to-left language, with positive x
toward the left. Positive y is always toward the bottom of the view,
and positive z points toward the front.

---

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