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# animation(_:value:)

Applies the given animation to this view when the specified value
changes.

```
nonisolated func animation<V>(_ animation: Animation?, value: V) -> some View where V : Equatable
```

## Parameters

`animation`

The animation to apply. If `animation` is `nil`, the view
doesn’t animate.

`value`

A value to monitor for changes.

## Return Value

A view that applies `animation` to this view whenever `value`
changes.

---

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