Instance Method

saturation(_:)

Adjusts the color saturation of the view.

Declaration

func saturation(_ amount: Double) -> some View

Parameters

amount

The amount of saturation to apply to this view.

Return Value

A view that adjusts the saturation of this view.

Discussion

Changing color saturation increases or decreases the intensity of colors in a view. The following shows two versions of the same image side by side; at left is the original, and at right is a duplicate with its saturation set to 3.5:

See Also

Applying Graphical Effects to a View

func opacity(Double) -> View

Sets the transparency of the view.

func brightness(Double) -> View

Brightens the view by the specified amount.

func contrast(Double) -> View

Sets the contrast and separation between similar colors in the view.

func colorInvert() -> View

Inverts the colors in the view.

func colorMultiply(Color) -> View

Adds a color multiplication effect to the view.

func blendMode(BlendMode) -> View

Sets the blend mode for compositing the view with overlapping views.

func compositingGroup() -> View

Wraps the view in a compositing group.

func drawingGroup(opaque: Bool, colorMode: ColorRenderingMode) -> View

Composites the view’s contents into an offscreen image before final display.

func grayscale(Double) -> View

Adds a grayscale effect to the view.

func hueRotation(Angle) -> View

Applies a hue rotation effect to the view.

func luminanceToAlpha() -> View

Adds a luminance to alpha effect to the view.