Function

SCNetworkSetSetName(_:_:)

Stores the user-specified name for the specified set.

Declaration

func SCNetworkSetSetName(_ set: SCNetworkSet, _ name: CFString?) -> Bool

Parameters

set

The set (the complete configuration for a single location).

name

The user-defined name to associate with the set.

Return Value

TRUE if the name was saved; FALSE if an error occurred.

Discussion

Although it is not technically required, the user-specified names for all sets should be unique. For this reason, an error is returned if you attempt to name two sets with the same string.

See Also

Configuring Network Sets

func SCNetworkSetAddService(SCNetworkSet, SCNetworkService) -> Bool

Adds the specified network service to the specified set.

func SCNetworkSetContainsInterface(SCNetworkSet, SCNetworkInterface) -> Bool

Returns a Boolean value indicating whether the specified interface is represented by at least one network service in the specified set.

func SCNetworkSetCopy(SCPreferences, CFString) -> SCNetworkSet?

Returns the set with the specified identifier.

func SCNetworkSetCopyAll(SCPreferences) -> CFArray?

Returns all available sets for the specified preferences session.

func SCNetworkSetCopyServices(SCNetworkSet) -> CFArray?

Returns all network services associated with the specified set.

func SCNetworkSetCreate(SCPreferences) -> SCNetworkSet?

Creates a new set in the configuration.

func SCNetworkSetGetName(SCNetworkSet) -> CFString?

Returns the user-specified name associated with the specified set.

func SCNetworkSetGetServiceOrder(SCNetworkSet) -> CFArray?

Returns the user-specified ordering of network services within the specified set.

func SCNetworkSetGetSetID(SCNetworkSet) -> CFString?

Returns the identifier for the specified set.

func SCNetworkSetGetTypeID() -> CFTypeID

Returns the type identifier of all SCNetworkSet instances.

func SCNetworkSetRemove(SCNetworkSet) -> Bool

Removes the specified set from the configuration.

func SCNetworkSetRemoveService(SCNetworkSet, SCNetworkService) -> Bool

Removes the specified network service from the specified set.

func SCNetworkSetSetCurrent(SCNetworkSet) -> Bool

Specifies the set that should be the current set.

func SCNetworkSetSetServiceOrder(SCNetworkSet, CFArray) -> Bool

Stores the user-specified ordering of network services for the specified set.