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# EquipmentPose2D

An object that represents the position and rotation of equipment on the XZ plane.

```
struct EquipmentPose2D
```

## Topics

### Creating an equipment pose object

[`init(id: EquipmentIdentifier, pose: TableVisualState.Pose2D)`](/documentation/TabletopKit/EquipmentPose2D/init(id:pose:))

Creates a position and rotation on the table for a specific piece of equipment.

### Getting equipment pose properties

[`var id: EquipmentIdentifier`](/documentation/TabletopKit/EquipmentPose2D/id)

The unique identifier for the equipment.

[`var pose: TableVisualState.Pose2D`](/documentation/TabletopKit/EquipmentPose2D/pose)

The 2D position and rotation of equipment on the table.

## Relationships

### Conforms To

[`Sendable`](/documentation/Swift/Sendable)

[`Equatable`](/documentation/Swift/Equatable)

[`Hashable`](/documentation/Swift/Hashable)

[`BitwiseCopyable`](/documentation/Swift/BitwiseCopyable)

[`Copyable`](/documentation/Swift/Copyable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

---

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