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# SeatState

A protocol for seat data that TabletopKit syncs between players.

```
protocol SeatState
```

## Topics

### Setting the data that syncs

[`var context: UInt64`](/documentation/TabletopKit/SeatState/context)

An integer value that your game uses.

[`var playerID: PlayerIdentifier?`](/documentation/TabletopKit/SeatState/playerID)

The identifier for the player that occupies the seat.

[`var pose: TableVisualState.Pose2D`](/documentation/TabletopKit/SeatState/pose)

The position and orientation of the seat in table space.

## Relationships

### Conforming Types

[`TableSeatState`](/documentation/TabletopKit/TableSeatState)

---

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