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# controlledEquipmentPose

The identifier of the equipment and the pose of the equipment in table space.
NOTE: the equipment pose returned here does not include the resting orientation, similarly to the `pose` and `initialPose`in `TabletopInteraction.Value`. This is unlike the `pose` returned in `TableVisualState`, which does include resting orientation.

```
let controlledEquipmentPose: EquipmentPose3D
```

---

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