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# TableSeatState

The data associated with a seat that a player occupies.

```
struct TableSeatState
```

## Topics

### Creating a seat state structure

[`init(pose: TableVisualState.Pose2D, context: UInt64)`](/documentation/TabletopKit/TableSeatState/init(pose:context:))

Creates the state of a seat using the specified pose and optional, game-specific data.

### Setting the data that syncs

[`var playerID: Player.ID?`](/documentation/TabletopKit/TableSeatState/playerID)

The identifier for the player who occupies the seat.

[`var pose: TableVisualState.Pose2D`](/documentation/TabletopKit/TableSeatState/pose)

The position and orientation of the seat around the table.

## Relationships

### Conforms To

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`SeatState`](/documentation/TabletopKit/SeatState)

[`Sendable`](/documentation/Swift/Sendable)

---

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