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# TabletopInteraction.Destination

An object that represents the destination position and orientation of equipment in an interaction.

```
struct Destination
```

## Overview

The position and orientation can be relative to either a piece of equipment or the table.

## Topics

### Getting the destination equipment

[`let equipmentID: EquipmentIdentifier`](/documentation/TabletopKit/TabletopInteraction/Destination/equipmentID)

The interaction’s destination equipment.

### Getting the interaction pose

[`let pose: TableVisualState.Pose2D`](/documentation/TabletopKit/TabletopInteraction/Destination/pose)

The 2D position and orientation of the interaction.

## Relationships

### Conforms To

[`Sendable`](/documentation/Swift/Sendable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

---

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