<!--
{
  "availability" : [
    "visionOS: 26.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "TabletopKit",
  "identifier" : "/documentation/TabletopKit/TableVisualState/pose(for:)-8pm0h",
  "metadataVersion" : "0.1.0",
  "role" : "Instance Method",
  "symbol" : {
    "kind" : "Instance Method",
    "modules" : [
      "TabletopKit"
    ],
    "preciseIdentifier" : "s:11TabletopKit16TableVisualStateV4pose3forSo8SPPose3DaSgx_tAA0C4SeatRzlF"
  },
  "title" : "pose(for:)"
}
-->

# pose(for:)

Returns the pose for the given seat.
Returns `nil` if the seat is not part of the game.

```
func pose(for seat: some TableSeat) -> Pose3D?
```

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)