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# handleTouchMoved(at:index:)

Handles a touch moved event at the specified point.

```
func handleTouchMoved(at point: CGPoint, index: Int) -> Bool
```

## Parameters

`point`

The point where the touch moved to.

`index`

An integer representing a unique index for the touch

## Return Value

`YES` if the touch was handled by a control, `NO` otherwise.

---

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