Instance Method

addTextContainer(_:)

Appends the given text container to the series of text containers where the receiver arranges text.

Declaration

func addTextContainer(_ container: NSTextContainer)

Parameters

aTextContainer

The text container to append.

Discussion

Invalidates glyphs and layout as needed, but doesn’t perform glyph generation or layout.

See Also

Managing the Text Containers

var textContainers: [NSTextContainer]

The receiver’s text containers.

func insertTextContainer(NSTextContainer, at: Int)

Inserts the given text container into the series of text containers at the given index.

func removeTextContainer(at: Int)

Removes the text container at the given index and invalidates the layout as needed.

func setTextContainer(NSTextContainer, forGlyphRange: NSRange)

Sets text container where the glyphs in the given range are laid out.

func textContainerChangedGeometry(NSTextContainer)

Invalidates the layout information, and possibly glyphs, for the given text container and all subsequent NSTextContainer objects.

func textContainerChangedTextView(NSTextContainer)

Updates information needed to manage NSTextView objects in the given text container.

func textContainer(forGlyphAt: Int, effectiveRange: NSRangePointer?) -> NSTextContainer?

Returns the container in which the given glyph is laid out and (optionally) by reference the whole range of glyphs that are in that container.

func textContainer(forGlyphAt: Int, effectiveRange: NSRangePointer?, withoutAdditionalLayout: Bool) -> NSTextContainer?

Returns the container in which the given glyph is laid out and (optionally) by reference the whole range of glyphs that are in that container.

func usedRect(for: NSTextContainer) -> CGRect

Returns the bounding rectangle for the glyphs laid out in the given text container.