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# frictionTorque

The amount of force needed to overcome rotational forces around an anchor point.

```
var frictionTorque: CGFloat { get set }
```

## Discussion

For attachments where each item rotates around an anchor point, use this property to specify the resistance to that rotation. The default value of this property is `0.0`, which causes items to rotate freely with even very small impulses. Higher torque values increase the amount of force needed to cause rotation.

This property has no formal units, so you need to experiment with values to get the behavior that you want.

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