Initializer

init(coder:)

No overview available.

Declaration

init?(coder: NSCoder)

See Also

Creating a UIBezierPath Object

init(rect: CGRect)

Creates and returns a new UIBezierPath object initialized with a rectangular path.

init(ovalIn: CGRect)

Creates and returns a new UIBezierPath object initialized with an oval path inscribed in the specified rectangle

init(roundedRect: CGRect, cornerRadius: CGFloat)

Creates and returns a new UIBezierPath object initialized with a rounded rectangular path.

init(roundedRect: CGRect, byRoundingCorners: UIRectCorner, cornerRadii: CGSize)

Creates and returns a new UIBezierPath object initialized with a rounded rectangular path.

init(arcCenter: CGPoint, radius: CGFloat, startAngle: CGFloat, endAngle: CGFloat, clockwise: Bool)

Creates and returns a new UIBezierPath object initialized with an arc of a circle.

init(cgPath: CGPath)

Creates and returns a new UIBezierPath object initialized with the contents of a Core Graphics path.

func reversing() -> UIBezierPath

Creates and returns a new Bézier path object with the reversed contents of the current path.

init()

Creates and returns an empty path object.