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# afterEventDispatch

A phase that runs after standard event handlers.

```
class var afterEventDispatch: UIUpdateActionPhase { get }
```

## Discussion

This phase runs after [`UIEvent`](/documentation/UIKit/UIEvent) and [`UIGestureRecognizer`](/documentation/UIKit/UIGestureRecognizer) handlers run for standard events. After that point, the app doesn’t receive new user input events. However, if you request low-latency event dispatch using [`wantsLowLatencyEventDispatch`](/documentation/UIKit/UIUpdateLink/wantsLowLatencyEventDispatch), more events might dispatch in the low-latency event dispatch phase.

Use this phase to perform tasks after processing all user input events for the UI update, like starting a parallel rendering thread.

---

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