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# USDPlayer.MaterialData

Material data from a USD material prim.

```
struct MaterialData
```

## Topics

### Structures

[`struct Update`](/documentation/USDKit/USDPlayer/MaterialData/Update)

Delta update carrying only the material fields that changed since the last frame.

### Instance Properties

[`let assignedTextures: [String : USDPlayer.TextureID]`](/documentation/USDKit/USDPlayer/MaterialData/assignedTextures)

Map from shader parameter name to the bound [`USDPlayer.TextureID`](/documentation/USDKit/USDPlayer/TextureID).

[`let id: USDPlayer.MaterialID`](/documentation/USDKit/USDPlayer/MaterialData/id)

Unique identifier for this material resource.

[`let primPath: String`](/documentation/USDKit/USDPlayer/MaterialData/primPath)

USD prim path this material corresponds to.

[`var shaderGraph: ShaderGraph`](/documentation/USDKit/USDPlayer/MaterialData/shaderGraph)

Shader graph constructed from the material prim.

## Relationships

### Conforms To

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`Sendable`](/documentation/Swift/Sendable)

---

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