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# render(_:to:at:)

Renders a USD stage to an entity in manual mode.

```
nonisolated(nonsending) static func render(_ stage: USDStage, to entity: Entity, at timeCode: USDStage.TimeCode = .default) async -> USDStageComponent.RenderResult
```

## Parameters

`stage`

The USD stage to render.

`entity`

The entity to render into.

`timeCode`

The time code to render at.

## Return Value

The result of the render operation.

## Discussion

If the entity does not have a `USDStageComponent` attached, or if the
attached component is in automatic mode, the result is `.failed`.

---

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