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# waitForRenderCompletion(on:)

Waits for automatic rendering to complete.

```
@MainActor static func waitForRenderCompletion(on entity: Entity) async -> USDStageComponent.RenderResult
```

## Parameters

`entity`

The entity with a `USDStageComponent`.

## Return Value

The result of the render operation.

## Discussion

If the entity does not have a `USDStageComponent` attached, or if the
attached component is in manual mode, the result is `.failed`.

---

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