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# cameraRelativePosition(_:)

Returns a position relative to the camera for the body joint you specify.

```
@nonobjc func cameraRelativePosition(_ jointName: VNHumanBodyPose3DObservation.JointName) throws -> simd_float4x4
```

## Parameters

`jointName`

The name of the human body joint.

## Return Value

The joint position, in meters.

---

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