<!--
{
  "availability" : [
    "watchOS: 3.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "WatchKit",
  "identifier" : "/documentation/WatchKit/WKInterfaceSCNScene/antialiasingMode",
  "metadataVersion" : "0.1.0",
  "role" : "Instance Property",
  "symbol" : {
    "kind" : "Instance Property",
    "modules" : [
      "WatchKit"
    ],
    "preciseIdentifier" : "c:objc(cs)WKInterfaceSCNScene(py)antialiasingMode"
  },
  "title" : "antialiasingMode"
}
-->

# antialiasingMode

The antialiasing mode used for rendering the scene.

```
var antialiasingMode: SCNAntialiasingMode { get set }
```

## Discussion

SceneKit can provide antialiasing, which smooths edges in a rendered scene, using a technique called multisampling. Multisampling renders each pixel multiple times and combines the results, creating a higher quality image at a performance cost proportional to the number of samples it uses.

For available values, see <doc://com.apple.documentation/documentation/SceneKit/SCNAntialiasingMode>. The default mode is <doc://com.apple.documentation/documentation/SceneKit/SCNAntialiasingMode/none>.

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)