A gesture recognizer that looks for swiping gestures in one or more directions.


class WKSwipeGestureRecognizer : WKGestureRecognizer


A swipe is a discrete gesture; the associated action message is sent only once per gesture.

You do not create instances of this class programmatically. Instead, add a swipe gesture recognizer to your Watch app’s storyboard file, dropping it onto a specific interface object. Touches occurring within the bounds of that interface object are tracked by the gesture recognizer and reported to an action method you define on the parent interface controller. For information on defining your action method and connecting it to your gesture recognizer, see WKGestureRecognizer.

State Changes for a Swipe Gesture

A swipe gesture recognizer tracks discrete events, and therefore has a limited number of state changes. The swipe gesture is recognized when a single touch has moved mostly in an allowable direction far enough to be considered a swipe. Swipes can be slow or fast. A slow swipe requires high directional precision but a small distance; a fast swipe requires low directional precision but a large distance.

  • Possible —> Recognized

  • Possible —> Failed

The gesture recognizer calls its action method when it enters the WKGestureRecognizerState.recognized state. You may determine the location where a swipe began by calling its locationInObject() method. For more information on implementing discrete gesture recognizers, see WKGestureRecognizer.

Interface Builder Attributes

Xcode lets you configure information about your gesture recognizer in your storyboard file. Table 1 lists the attributes you can configure in your storyboard and their meaning.

Table 1

Swipe gesture recognizer attributes




The direction of the swipe. The swipe must occur in this direction for the gesture to be recognized. You can set this value programmatically using the direction property.

The WKGestureRecognizer parent class also defines attributes that you can configure for your gesture recognizer. For information about those attributes, see WKGestureRecognizer.


Configuring the Gesture Recognizer

var direction: WKSwipeGestureRecognizerDirection

The permitted directions of the swipe.


struct WKSwipeGestureRecognizerDirection

Constants indicating the direction of a swipe.


Inherits From

Conforms To

See Also

Event Handling

class WKCrownSequencer

An object that reports the current state of the digital crown, including its rotational speed when it is in motion.

protocol WKCrownDelegate

A collection of methods you can implement to track the user's interaction with the digital crown, receiving notifications when the user rotates the crown or when rotation stops.

class WKGestureRecognizer

The base class for all other gesture recognizer classes.

class WKLongPressGestureRecognizer

A gesture recognizer that looks for a touch event that occurs in the same relative area for an extended period of time.

class WKPanGestureRecognizer

A gesture recognizer that looks for a touch event that moves around the screen.

class WKTapGestureRecognizer

A gesture recognizer that looks for a touch event occurring and ending in approximately the same area on the screen.