Add and configure a source editor extension in your Xcode project.
You build extensions to the source editor in Xcode using XcodeKit. Source editor extensions can read and modify the contents of a source file, as well as read and modify the current text selection within the editor.
Create a New macOS Project in Xcode
To create a source editor extension, begin by creating a new macOS project in Xcode. Add a new Xcode Source Editor Extension target to your project, as shown in Figure 1, and activate its associated scheme when prompted. The project now contains an additional source folder with files from the template for source editor extensions.
Because your extension runs in Xcode, you must enable development signing for each target in your project. For more information about code signing for projects during development, see App Distribution Quick Start.
The template in your new extension creates the
Source class. This class makes your code conform to the
XCSource protocol, so Xcode can associate a command with your code. The
perform method is the entry point for handling commands defined in your extension. This method is called each time a user selects one of your extension's commands from the Editor menu.
Add Customizable Behavior
Add customizable behavior to your source editor extension by filling in the body of the
perform method. The following example shows a command that reverses the order of the lines in a source editor:
The extension template is configured by default to define just one command. To change its name or to add more commands, edit your extension target's
For information on adding and configuring additional commands, see