Incident Identifier: E5084A66-3298-4DC7-841F-914661996E6C Hardware Model: iPad13,4 Process: Kinetisense360 [823] Path: /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Kinetisense360 Identifier: com.kinetisense.kinetisensemobile Version: 6.0.2 (4) AppStoreTools: 13E112 AppVariant: 1:iPad13,4:15 Beta: YES Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.kinetisense.kinetisensemobile [431] Date/Time: 2022-03-17 10:41:49.6797 -0600 Launch Time: 2022-03-17 10:19:35.8035 -0600 OS Version: iPhone OS 15.3.1 (19D52) Release Type: User Report Version: 104 Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: FRONTBOARD 2343432205 <RBSTerminateContext| domain:10 code:0x8BADF00D explanation:[application<com.kinetisense.kinetisensemobile>:823] failed to terminate gracefully after 5.0s ProcessVisibility: Unknown ProcessState: Running WatchdogEvent: process-exit WatchdogVisibility: Background WatchdogCPUStatistics: ( "Elapsed total CPU time (seconds): 11.920 (user 9.930, system 1.990), 29% CPU", "Elapsed application CPU time (seconds): 5.796, 14% CPU" ) reportType:CrashLog maxTerminationResistance:Interactive> Triggered by Thread: 0 Kernel Triage: VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage VM - pmap_enter failed with resource shortage Thread 0 name: Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a254 _pthread_cond_wait + 1228 (pthread_cond.c:636) 2 UnityFramework 0x000000010724b810 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 404 (PosixWaitObject.cpp:119) 3 UnityFramework 0x00000001072684e8 il2cpp::vm::Monitor::TryWait(Il2CppObject*, unsigned int) + 188 (Monitor.cpp:622) 4 UnityFramework 0x0000000108d2f390 ManualResetEventSlim_Wait_m56CBDF8A22EB2F5D7245DDB0EF06FF4BE0EC8A7A + 688 (mscorlib9.cpp:32286) 5 UnityFramework 0x0000000108befb2c Task_SpinThenBlockingWait_m2748EBD9BC0F76837A178B9882E092F438114223 + 252 (mscorlib17.cpp:30012) 6 UnityFramework 0x0000000108bf3898 Task_InternalWait_mE57EF4D36E52156CE56428699F713D69BFF2C4B0 + 568 (mscorlib17.cpp:29925) 7 UnityFramework 0x00000001080c6b1c Task_1_GetResultCore_m4631F08B8681F2A2DE14C25BEB1801B377447B25_gshared + 56 (Generics42.cpp:23908) 8 UnityFramework 0x0000000107c87fa4 Task_1_get_Result_m84892495760645DBAD1AB314D6E858F4AE2BE713(Task_1_t9A135B352E7F604ABA61AD8C8FB74B3DF36F11FD*, MethodInfo const*) + 4 (Generics1.cpp:18437) 9 UnityFramework 0x0000000107c87fa4 AppServiceTableDAO_1_FindAllSql_mC55A4636796FB97591E3C84E7EAD13292B21FF6E_gshared + 1656 (Generics1.cpp:43737) 10 UnityFramework 0x0000000107c59fe8 U3CFindAllU3Ed__19_MoveNext_mFD6A487CBEB91BF5EA2D002DB130EEEECBEA6EB4_gshared + 552 (Generics.cpp:46154) 11 UnityFramework 0x0000000107b91a1c AsyncTaskMethodBuilder_1_Start_TisU3CFindAllU3Ed__19_t249B8AA0FF7FD4A2C14A58917641B2257265AD5E_m33BF21EBC63384C1A8AF2E933A5C74CC1D2F11BC_gshared + 256 (GenericMethods3.cpp:59311) 12 UnityFramework 0x0000000107c87878 AsyncTaskMethodBuilder_1_Start_TisU3CFindAllU3Ed__19_t249B8AA0FF7FD4A2C14A58917641B2257265AD5E_m508EFD2084F95274C15B667F16C5AA37043A5957(AsyncTaskMethodBuilder_1_tBB14196131B4033F55B9D1107067FE47F8... + 12 (Generics1.cpp:18373) 13 UnityFramework 0x0000000107c87878 AppServiceTableDAO_1_FindAll_m6D1104F4A836D0F027B9924A68BA303FAB5B7C24_gshared + 344 (Generics1.cpp:43405) 14 UnityFramework 0x000000010781d5e0 AppServiceTableDAO_1_FindAll_m8CD040E9F6E92B3B6CC39A615855419C3B9B74D9(AppServiceTableDAO_1_tC92F9E92BC8D70C55DD2D129C614D619E8D873F3*, Expression_1_tE7074300743EDEF4293536FA784D5BB738F537CC*, Dict... + 12 (Assembly-CSharp33.cpp:24662) 15 UnityFramework 0x000000010781d5e0 U3CHasAccessU3Ed__11_MoveNext_mB523BE9379F3738409EFBA95C3AB38BAE69DA88A + 1508 (Assembly-CSharp33.cpp:42907) 16 UnityFramework 0x0000000107ba5054 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__11_t677C31FE5327D8E07EAD18A38C46A25C0C3CE0F3_mDBBF47BA142AA99FF26F3C812B04BA6AE84E2917_gshared + 128 (GenericMethods4.cpp:62774) 17 UnityFramework 0x00000001075a6204 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__11_t677C31FE5327D8E07EAD18A38C46A25C0C3CE0F3_m532F03959E70AA18A56E0916BB03EE51D66280EB(AsyncTaskMethodBuilder_1_t9638642624DBC4F1368AE4F45F31A995... + 12 (Assembly-CSharp11.cpp:41090) 18 UnityFramework 0x00000001075a6204 PermissionsDAO_HasAccess_mA4822BB50449854B3DFB7D0736FE599D9AA51170 + 356 (Assembly-CSharp11.cpp:46296) 19 UnityFramework 0x00000001076fa9a8 U3CHasAccessU3Ed__29_MoveNext_m05E4A2C15A9FD4973F6B807B35A100AD12114DA2 + 340 (Assembly-CSharp23.cpp:36438) 20 UnityFramework 0x00000001079c5c14 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__29_t5151B5F1FEC53A924BD62C7DA776ABF856767E95_m9D97F414E32BA4A8EE6584AD711CB279D7C4BC0C_gshared + 128 (GenericMethods.cpp:41668) 21 UnityFramework 0x00000001077babe8 AsyncTaskMethodBuilder_1_Start_TisU3CHasAccessU3Ed__29_t5151B5F1FEC53A924BD62C7DA776ABF856767E95_m9D97F414E32BA4A8EE6584AD711CB279D7C4BC0C(AsyncTaskMethodBuilder_1_tABE1DEF12F121D6FC8ABF04869ED964F... + 12 (Assembly-CSharp3.cpp:55791) 22 UnityFramework 0x00000001077babe8 DataAccessObjectExtensions_HasAccess_m8297FF998E825F8E5AEB6A4216DF9D34823344D9 + 316 (Assembly-CSharp3.cpp:78162) 23 UnityFramework 0x00000001078259bc U3CPopulateWorkflowsAsyncU3Ed__19_MoveNext_mD63E9C556B738D720261A932DD7111E58F73048C + 740 (Assembly-CSharp34.cpp:27989) 24 UnityFramework 0x0000000107a8c6ac AsyncTaskMethodBuilder_Start_TisU3CPopulateWorkflowsAsyncU3Ed__19_t11689A63AD675721434790960764B1EB2F41EF21_mBE758DA7D145B3FCDA83723158D4BBB9ECA0B886_gshared + 128 (GenericMethods15.cpp:30013) 25 UnityFramework 0x00000001075a89b4 AsyncTaskMethodBuilder_Start_TisU3CPopulateWorkflowsAsyncU3Ed__19_t11689A63AD675721434790960764B1EB2F41EF21_mBE758DA7D145B3FCDA83723158D4BBB9ECA0B886(AsyncTaskMethodBuilder_t7A010673279CD8726E70047... + 12 (Assembly-CSharp11.cpp:41341) 26 UnityFramework 0x00000001075a89b4 PickAssessment_PopulateWorkflowsAsync_mB6F44F2F929C0BABE50F5C7EC9030AAC66BAD69A + 244 (Assembly-CSharp11.cpp:48574) 27 UnityFramework 0x00000001078162d0 U3CLoadDataAsyncU3Ed__35_MoveNext_m767677863ED2A9E5D5B51190DEB1C6342BF91AD3 + 360 (Assembly-CSharp33.cpp:36880) 28 UnityFramework 0x0000000107a8c424 AsyncTaskMethodBuilder_Start_TisU3CLoadDataAsyncU3Ed__35_tFF4D6B97DBE3EFBFF73EA006993FD2BAF1996430_mF1DFE6B8AFD45880EC7E42EC511059F20E449D56_gshared + 128 (GenericMethods15.cpp:29818) 29 UnityFramework 0x00000001075a20a8 AsyncTaskMethodBuilder_Start_TisU3CLoadDataAsyncU3Ed__35_tFF4D6B97DBE3EFBFF73EA006993FD2BAF1996430_mF1DFE6B8AFD45880EC7E42EC511059F20E449D56(AsyncTaskMethodBuilder_t7A010673279CD8726E70047F1D15B3D1... + 12 (Assembly-CSharp11.cpp:40577) 30 UnityFramework 0x00000001075a20a8 PatientPanel_LoadDataAsync_m4E7A0F58BCDF20AB4EB9BAFC542E3C045E0E1130 + 248 (Assembly-CSharp11.cpp:43204) 31 UnityFramework 0x0000000108a5114c UnityAction_Invoke_mFFF1FFE59D8285F8A81350E6D5C4D791F44F6AC9 + 276 32 UnityFramework 0x0000000108a518cc UnityEvent_Invoke_mDA46AA9786AD4C34211C6C6ADFB0963DFF430AF5 + 404 33 UnityFramework 0x0000000107ddffd8 EventFunction_1_Invoke_mABDD3477D1119860783D5F9F20AB8E9996113F2D_gshared + 424 34 UnityFramework 0x0000000107ae9534 ExecuteEvents_Execute_TisRuntimeObject_m20F4B1FD39A6BA916CF0A469A0D71DE4DC727B26_gshared + 356 (GenericMethods17.cpp:62121) 35 UnityFramework 0x0000000108afa6c4 ExecuteEvents_Execute_TisIPointerClickHandler_t57AF4E82BAF414DDFD2F2D4E7833C97AE881591A_m008259182237138FF111EC7A20CE559CBE1B67C2(GameObject_tC000A2E1A7CF1E10FD7BA08863287C072207C319*, BaseEventDat... + 12 (UnityEngine.UI3.cpp:11469) 36 UnityFramework 0x0000000108afa6c4 StandaloneInputModule_ProcessTouchPress_m1ACFC2288CC51BD8C85C6894994923B1762B0B49 + 1356 (UnityEngine.UI3.cpp:13997) 37 UnityFramework 0x0000000108af9c68 StandaloneInputModule_ProcessTouchEvents_m2C06F4FED9D3F300031E889330180C5004034DBA + 252 (UnityEngine.UI3.cpp:13607) 38 UnityFramework 0x0000000108af998c StandaloneInputModule_Process_mEA8D89C754B958916467AEB75592670B15519D98 + 48 (UnityEngine.UI3.cpp:13492) 39 UnityFramework 0x000000010656cc98 RuntimeInvoker_TrueVoid_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5(void (*)(), MethodInfo const*, void*, void**) + 20 (Il2CppInvokerTable.cpp:96186) 40 UnityFramework 0x0000000107276914 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 116 (Runtime.cpp:568) 41 UnityFramework 0x0000000106a8aff8 scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) + 124 (ScriptingApi_Il2Cpp.cpp:292) 42 UnityFramework 0x0000000106a96848 ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) + 120 (ScriptingInvocation.cpp:273) 43 UnityFramework 0x0000000106aa4128 Invoke + 20 (ScriptingInvocation.h:68) 44 UnityFramework 0x0000000106aa4128 CallMethodIfAvailable + 68 (MonoBehaviour.cpp:433) 45 UnityFramework 0x0000000106aa4128 MonoBehaviour::CallUpdateMethod(int) + 272 (MonoBehaviour.cpp:532) 46 UnityFramework 0x00000001068f8db4 UpdateBehaviour + 12 (Behaviour.cpp:178) 47 UnityFramework 0x00000001068f8db4 void BaseBehaviourManager::CommonUpdate<BehaviourManager>() + 228 (Behaviour.cpp:156) 48 UnityFramework 0x00000001069b2244 ExecutePlayerLoop(NativePlayerLoopSystem*) + 100 (PlayerLoop.cpp:383) 49 UnityFramework 0x00000001069b2284 ExecutePlayerLoop(NativePlayerLoopSystem*) + 164 (PlayerLoop.cpp:404) 50 UnityFramework 0x00000001069b2550 PlayerLoop() + 272 (PlayerLoop.cpp:508) 51 UnityFramework 0x0000000106dbe744 UnityPlayerLoopImpl(bool) + 112 (LibEntryPoint.mm:329) 52 UnityFramework 0x000000010645a98c UnityRepaint + 12 (UnityAppController+Rendering.mm:230) 53 UnityFramework 0x000000010645a98c -[UnityAppController(Rendering) repaint] + 108 (UnityAppController+Rendering.mm:90) 54 UnityFramework 0x000000010645a8f4 -[UnityAppController(Rendering) repaintDisplayLink] + 108 (UnityAppController+Rendering.mm:71) 55 QuartzCore 0x00000001869e3378 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 756 (CADisplay.mm:4177) 56 QuartzCore 0x00000001869e9fac display_timer_callback(__CFMachPort*, void*, long, void*) + 372 (CADisplayTimer.cpp:219) 57 CoreFoundation 0x0000000182c84440 __CFMachPortPerform + 176 (CFMachPort.c:549) 58 CoreFoundation 0x0000000182cc77d4 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 60 (CFRunLoop.c:1996) 59 CoreFoundation 0x0000000182ccafe0 __CFRunLoopDoSource1 + 596 (CFRunLoop.c:2136) 60 CoreFoundation 0x0000000182c84ebc __CFRunLoopRun + 2380 (CFRunLoop.c:3172) 61 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 62 GraphicsServices 0x000000019e83c38c GSEventRunModal + 164 (GSEvent.c:2200) 63 UIKitCore 0x000000018563b5d0 -[UIApplication _run] + 1100 (UIApplication.m:3493) 64 UIKitCore 0x00000001853b9f74 UIApplicationMain + 364 (UIApplication.m:5047) 65 UnityFramework 0x000000010645a3d8 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 108 (main.mm:96) 66 Kinetisense360 0x0000000100dab0c8 main + 68 (main.mm:26) 67 dyld 0x0000000101061aa4 start + 520 (dyldMain.cpp:879) Thread 1 name: Thread 1: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 Foundation 0x00000001844b6c84 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 236 (NSRunLoop.m:373) 6 Foundation 0x00000001844f7db8 -[NSRunLoop(NSRunLoop) runUntilDate:] + 92 (NSRunLoop.m:420) 7 UIKitCore 0x00000001855b474c -[UIEventFetcher threadMain] + 524 (UIEventFetcher.m:1167) 8 Foundation 0x00000001845063fc __NSThread__start__ + 808 (NSThread.m:972) 9 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 10 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 2 name: Thread 2: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a254 _pthread_cond_wait + 1228 (pthread_cond.c:636) 2 libc++.1.dylib 0x000000019b5fcddc std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 28 (__threading_support:437) 3 JavaScriptCore 0x000000018ee76174 void std::__1::condition_variable_any::wait<std::__1::unique_lock<bmalloc::Mutex> >(std::__1::unique_lock<bmalloc::Mutex>&) + 108 (condition_variable:203) 4 JavaScriptCore 0x000000018ee7a944 bmalloc::Scavenger::threadRunLoop() + 340 (condition_variable:212) 5 JavaScriptCore 0x000000018ee7a4e4 bmalloc::Scavenger::threadEntryPoint(bmalloc::Scavenger*) + 16 (Scavenger.cpp:295) 6 JavaScriptCore 0x000000018ee7b9a0 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(bmalloc::Scavenger*), bmalloc::Scaveng... + 48 (type_traits:3694) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 3 name: Thread 3: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a254 _pthread_cond_wait + 1228 (pthread_cond.c:636) 2 UnityFramework 0x000000010724b810 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 404 (PosixWaitObject.cpp:119) 3 UnityFramework 0x0000000107224560 il2cpp::gc::FinalizerThread(void*) + 104 (GarbageCollector.cpp:100) 4 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 5 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 6 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 7 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 4 name: Thread 4: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 5 name: Thread 5: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 6 name: Thread 6: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 7 name: Thread 7: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 8 name: Thread 8: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 9 name: Thread 9: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 10 name: Thread 10: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 11 name: Thread 11: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 12 name: Thread 12: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 13 name: Thread 13: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 14 name: Thread 14: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 15 name: Thread 15: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 16 name: Thread 16: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 17 name: Thread 17: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 18 name: Thread 18: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 19 name: Thread 19: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 20 name: Thread 20: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 21 name: Thread 21: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 22 name: Thread 22: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 23 name: Thread 23: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 24 name: Thread 24: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 25 name: Thread 25: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 26 name: Thread 26: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 27 name: Thread 27: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106a3c1bc Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x0000000106a3c1bc WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x0000000106a3c1bc ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 148 (ThreadedStreamBuffer.cpp:311) 9 UnityFramework 0x00000001069b0acc BatchDeleteStep2Threaded(void*) + 204 (BatchDeleteObjects.cpp:93) 10 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 11 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 12 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 28 name: Thread 28: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x00000001068f4bb8 Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x00000001068f4bb8 WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x00000001068f4bb8 AsyncReadManagerThreaded::ThreadEntry() + 184 (AsyncReadManagerThreaded.cpp:206) 9 UnityFramework 0x00000001068f475c AsyncReadManagerThreaded::StaticThreadEntry(void*) + 12 (AsyncReadManagerThreaded.cpp:112) 10 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 11 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 12 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 29 name: Thread 29: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106a3c1bc Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x0000000106a3c1bc WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x0000000106a3c1bc ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 148 (ThreadedStreamBuffer.cpp:311) 9 UnityFramework 0x0000000106d1c1e0 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 112 (GfxDeviceWorker.cpp:395) 10 UnityFramework 0x0000000106d895b8 GfxDeviceWorkerAutoreleasePoolProxy + 68 (GfxDeviceMetal.mm:5284) 11 UnityFramework 0x0000000106d23f5c GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 92 (GfxDeviceWorker.cpp:389) 12 UnityFramework 0x0000000106d1be70 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 12 (GfxDeviceWorker.cpp:352) 13 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 14 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 15 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 30 name: Thread 30: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 AudioSession 0x000000018c0b3308 CADeprecated::GenericRunLoopThread::Entry(void*) + 164 (GenericRunLoopThread.h:95) 6 AudioSession 0x000000018c0bcd64 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 92 (CAPThread.cpp:324) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 31: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 UnityFramework 0x00000001071bfdd8 0x106440000 + 14155224 2 UnityFramework 0x00000001071dc3a0 0x106440000 + 14271392 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 32 name: Thread 32: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 libEmbeddedSystemAUs.dylib 0x00000001be4ef154 caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup const&)::'lambda'(), std::__1:... + 548 (AURemoteIO.cpp:2036) 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 33: 0 libsystem_kernel.dylib 0x00000001b973dae4 __semwait_signal + 8 1 libsystem_c.dylib 0x000000018dbc2f00 nanosleep + 216 (nanosleep.c:104) 2 libsystem_c.dylib 0x000000018dbc3c20 usleep + 68 (usleep.c:52) 3 UnityFramework 0x00000001071bf9a0 0x106440000 + 14154144 4 UnityFramework 0x00000001071dc40c 0x106440000 + 14271500 5 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 6 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 34 name: Thread 34: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CoreFoundation 0x0000000182d18b28 CFRunLoopRun + 64 (CFRunLoop.c:3293) 6 CoreMotion 0x000000018fd4bbc4 CLMotionCore::runMotionThread(void*) + 1204 (CLMotionCore.mm:370) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 35 name: Thread 35: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x00000001069bf974 Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41) 7 UnityFramework 0x00000001069bf974 WaitForSignal + 8 (Semaphore.h:23) 8 UnityFramework 0x00000001069bf974 PreloadManager::Run() + 168 (PreloadManager.cpp:305) 9 UnityFramework 0x00000001069bf8c0 PreloadManager::Run(void*) + 12 (PreloadManager.cpp:179) 10 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 11 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 12 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 36 name: Thread 36: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 libdispatch.dylib 0x0000000182984c00 _dispatch_sema4_wait + 28 (lock.c:139) 2 libdispatch.dylib 0x00000001829852b8 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132) 3 UnityFramework 0x0000000106e7abe4 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35) 4 UnityFramework 0x0000000106e7abe4 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54) 5 UnityFramework 0x0000000106e7abe4 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14) 6 UnityFramework 0x0000000106995270 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33) 7 UnityFramework 0x0000000106995270 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35) 8 UnityFramework 0x0000000106995270 WaitForSignal + 8 (WorkerController.h:19) 9 UnityFramework 0x0000000106995270 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964) 10 UnityFramework 0x000000010699478c JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018) 11 UnityFramework 0x0000000106a3aba8 Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81) 12 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 13 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 37 name: Thread 37: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CFNetwork 0x000000018370e510 +[__CFN_CoreSchedulingSetRunnable _run:] + 464 (CoreSchedulingSet.mm:1372) 6 Foundation 0x00000001845063fc __NSThread__start__ + 808 (NSThread.m:972) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 38 name: Thread 38: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107239678 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 92 (WaitHandle.cpp:112) 4 UnityFramework 0x0000000108c5c658 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 5 UnityFramework 0x0000000108c5c658 WaitHandle_WaitOneNative_mCB76B010B60703406518B7BA58DD47E3DE6EF751 + 152 (mscorlib20.cpp:30820) 6 UnityFramework 0x0000000108c5c520 WaitHandle_InternalWaitOne_m5898D87ED010261D08B4C1A7793CCBE2AB9BACE6 + 112 (mscorlib20.cpp:30215) 7 UnityFramework 0x0000000108c915cc VirtFuncInvoker1<bool, int>::Invoke(unsigned short, Il2CppObject*, int) + 16 (mscorlib23.cpp:22) 8 UnityFramework 0x0000000108c915cc Scheduler_SchedulerThread_mDB9CB3C0FCB84658BB01FFF19F5995869778D8C7 + 1084 (mscorlib23.cpp:7107) 9 UnityFramework 0x0000000108c02fc0 ThreadStart_Invoke_m784444605A7ADF6A9948A4587DF33CDAC1B06536 + 276 10 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 11 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 12 UnityFramework 0x0000000108c02fc0 ThreadStart_Invoke_m784444605A7ADF6A9948A4587DF33CDAC1B06536 + 276 13 UnityFramework 0x000000010656cc98 RuntimeInvoker_TrueVoid_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5(void (*)(), MethodInfo const*, void*, void**) + 20 (Il2CppInvokerTable.cpp:96186) 14 UnityFramework 0x0000000107276914 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 116 (Runtime.cpp:568) 15 UnityFramework 0x0000000107239184 il2cpp::icalls::mscorlib::System::Threading::ThreadStart(void*) + 108 (Thread.cpp:156) 16 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 17 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 18 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 19 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 39: 0 libsystem_kernel.dylib 0x00000001b9740b44 poll + 8 1 UnityFramework 0x0000000107244904 il2cpp::os::posix::Poll(pollfd*, int, int) + 68 (PosixHelpers.cpp:22) 2 UnityFramework 0x0000000107247660 il2cpp::os::SocketImpl::Poll(std::__1::vector<il2cpp::os::PollRequest, std::__1::allocator<il2cpp::os::PollRequest> >&, int, int, int*, int*) + 152 (SocketImpl.cpp:2242) 3 UnityFramework 0x00000001072416ac poll_event_wait(void (*)(int, int, void*), void*) + 124 (threadpool-ms-io-poll.cpp:157) 4 UnityFramework 0x0000000107287d6c selector_thread(void*) + 716 (threadpool-ms-io.cpp:474) 5 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 6 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 7 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 8 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 9 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 40 name: Thread 40: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 41 name: Thread 41: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 42 name: Thread 42: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 43 name: Thread 43: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 44 name: Thread 44: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107243974 il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28) 4 UnityFramework 0x00000001072396c4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135) 5 UnityFramework 0x0000000108c5cc54 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:30869) 6 UnityFramework 0x0000000108c5cc54 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 476 (mscorlib20.cpp:30726) 7 UnityFramework 0x0000000108c5c880 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:30387) 8 UnityFramework 0x0000000108c5ceb0 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:30493) 9 UnityFramework 0x0000000108b90270 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:24927) 10 UnityFramework 0x0000000108c5bcc8 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0) 11 UnityFramework 0x0000000108c47d48 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408 12 UnityFramework 0x0000000108cf7cd0 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 376 (mscorlib7.cpp:27056) 13 UnityFramework 0x0000000108c04a04 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110) 14 UnityFramework 0x0000000108c04a04 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 736 (mscorlib18.cpp:22727) 15 UnityFramework 0x000000010659fd68 RuntimeInvoker_FalseSByte_t928712DD662DC29BA4FAAE8CE2230AFB23447F0B(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:115053) 16 UnityFramework 0x00000001072411c8 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250) 17 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 18 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 19 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 20 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 21 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 45: 0 libsystem_kernel.dylib 0x00000001b973df90 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x00000001f2e3a280 _pthread_cond_wait + 1272 (pthread_cond.c:640) 2 UnityFramework 0x000000010724b7ac il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151) 3 UnityFramework 0x0000000107240a18 monitor_thread(void*) + 124 (ThreadPoolMonitorThread.cpp:153) 4 UnityFramework 0x000000010726a1ac il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708) 5 UnityFramework 0x0000000107242888 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183) 6 UnityFramework 0x0000000107244c08 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 46: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 UnityFramework 0x00000001071bfdd8 0x106440000 + 14155224 2 UnityFramework 0x00000001071dc3a0 0x106440000 + 14271392 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 47: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 48: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 49: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 50: 0 libsystem_kernel.dylib 0x00000001b973d540 semaphore_wait_trap + 8 1 UnityFramework 0x00000001071bfdd8 0x106440000 + 14155224 2 UnityFramework 0x00000001071dc3a0 0x106440000 + 14271392 3 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 4 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 51: 0 libobjc.A.dylib 0x000000019b550408 objc_retain + 40 (objc-object.h:651) 1 ARKitCore 0x00000001b6dfb694 -[ARSession currentFrame] + 68 (ARSession.m:644) 2 lightbuzz_bodytracking 0x000000010300d56c lightbuzz::LidarDevice::Run() + 784 (device_lidar.h:63) 3 lightbuzz_bodytracking 0x000000010300de70 decltype(*(std::__1::forward<lightbuzz::LidarDevice*>(fp0)).*fp()) std::__1::__invoke<void (lightbuzz::LidarDevice::*)(), lightbuzz::LidarDevice*, void>(void (lightbuzz::LidarDevice::*&&)(), lightb... + 28 (type_traits:3635) 4 lightbuzz_bodytracking 0x000000010300de70 void std::__1::__thread_execute<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (lightbuzz::LidarDevice::*)(), lightbuzz::LidarDevice*, 2... + 28 (thread:286) 5 lightbuzz_bodytracking 0x000000010300de70 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (lightbuzz::LidarDevice::*)(), lightbuzz::... + 64 (thread:297) 6 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 7 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 52 name: Thread 52: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CoreFoundation 0x0000000182d18b28 CFRunLoopRun + 64 (CFRunLoop.c:3293) 6 ARKitCore 0x00000001b6e924c8 -[ARRunLoop _startThread] + 632 (ARRunLoop.m:144) 7 Foundation 0x00000001845063fc __NSThread__start__ + 808 (NSThread.m:972) 8 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 9 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 53: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 54 name: Thread 54: 0 libsystem_kernel.dylib 0x00000001b973d504 mach_msg_trap + 8 1 libsystem_kernel.dylib 0x00000001b973db9c mach_msg + 76 (mach_msg.c:119) 2 CoreFoundation 0x0000000182c80738 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646) 3 CoreFoundation 0x0000000182c84a2c __CFRunLoopRun + 1212 (CFRunLoop.c:3000) 4 CoreFoundation 0x0000000182c98468 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268) 5 CoreFoundation 0x0000000182d18b28 CFRunLoopRun + 64 (CFRunLoop.c:3293) 6 ANEServices 0x00000001c235e900 H11ANE::H11ANEServicesThreadStart(H11ANE::H11ANEServicesThreadParams*) + 132 (H11ANEServicesPrivate.mm:148) 7 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 8 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 55: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 56: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 57: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 58 name: Thread 58: 0 libsystem_kernel.dylib 0x00000001b973d558 semaphore_timedwait_trap + 8 1 libdispatch.dylib 0x0000000182984c7c _dispatch_sema4_timedwait + 64 (lock.c:154) 2 libdispatch.dylib 0x0000000182985280 _dispatch_semaphore_wait_slow + 76 (semaphore.c:116) 3 libdispatch.dylib 0x0000000182995bb4 _dispatch_worker_thread + 312 (queue.c:7040) 4 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 5 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 59 name: Thread 59: 0 libsystem_kernel.dylib 0x00000001b973d558 semaphore_timedwait_trap + 8 1 libdispatch.dylib 0x0000000182984c7c _dispatch_sema4_timedwait + 64 (lock.c:154) 2 libdispatch.dylib 0x0000000182985280 _dispatch_semaphore_wait_slow + 76 (semaphore.c:116) 3 libdispatch.dylib 0x0000000182995bb4 _dispatch_worker_thread + 312 (queue.c:7040) 4 libsystem_pthread.dylib 0x00000001f2e339a4 _pthread_start + 148 (pthread.c:891) 5 libsystem_pthread.dylib 0x00000001f2e32ea0 thread_start + 8 Thread 60: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 61: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 62: 0 libsystem_pthread.dylib 0x00000001f2e32e8c start_wqthread + 0 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000104 x1: 0x0000000000000000 x2: 0x0000000000008400 x3: 0x0000000000000000 x4: 0x0000000000000000 x5: 0x00000000000000a0 x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x000000016f064098 x9: 0x0000000000008401 x10: 0x0000000130421820 x11: 0x0000000000000002 x12: 0x0000000000000000 x13: 0x0000000000000000 x14: 0x0000000000000000 x15: 0x0000000000000001 x16: 0x0000000000000131 x17: 0x0000000000000000 x18: 0x000000013dd2486c x19: 0x0000000130421808 x20: 0x0000000130421848 x21: 0x00000001010b4660 x22: 0x0000000000000000 x23: 0x0000000000000000 x24: 0x0000000000008400 x25: 0x0000000000008401 x26: 0x0000000000008500 x27: 0x00000000000003e8 x28: 0x00000000000f4240 fp: 0x000000016f064110 lr: 0x00000001f2e3a254 sp: 0x000000016f064080 pc: 0x00000001b973df90 cpsr: 0x60001000 esr: 0x56000080 Address size fault Binary Images: 0x100d98000 - 0x100daffff Kinetisense360 arm64 <6f5dcf20ba3236cfb1e8d68d2e1f90f6> /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Kinetisense360 0x101048000 - 0x10109ffff dyld arm64e <780553c7d39f322a8cb9f4f6de52610d> /usr/lib/dyld 0x103000000 - 0x1032bffff lightbuzz_bodytracking arm64 <7e9fc937b04f33d19585a51c831f8de6> /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Frameworks/lightbuzz_bodytracking.framework/lightbuzz_bodytracking 0x106440000 - 0x109303fff UnityFramework arm64 <38a2979de01e399da5b57436f8026214> /private/var/containers/Bundle/Application/34F9AF5F-AD02-4181-8878-CF257FADB010/Kinetisense360.app/Frameworks/UnityFramework.framework/UnityFramework 0x182980000 - 0x1829c6fff libdispatch.dylib arm64e <bd02a62584753fd68dc38aed25d1573b> /usr/lib/system/libdispatch.dylib 0x182c79000 - 0x1830ccfff CoreFoundation arm64e <e2f84645290531ef8ec73cc19c3cddb3> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x183494000 - 0x183958fff CFNetwork arm64e <23a465f1e97c36c5a30fcefec059f79f> /System/Library/Frameworks/CFNetwork.framework/CFNetwork 0x18449e000 - 0x1847a4fff Foundation arm64e <925a43cdeaf2316193783ed87468301d> /System/Library/Frameworks/Foundation.framework/Foundation 0x185122000 - 0x1869adfff UIKitCore arm64e <920a0ee6d2663058814427a27b23ad62> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore 0x1869d3000 - 0x186cb9fff QuartzCore arm64e <a2da3a5696bc362fbd55949ab26ad274> /System/Library/Frameworks/QuartzCore.framework/QuartzCore 0x18c0ad000 - 0x18c0d6fff AudioSession arm64e <cfe93669499d3d2b972b0f516064a8a6> /System/Library/PrivateFrameworks/AudioSession.framework/AudioSession 0x18dbbe000 - 0x18dc3cfff libsystem_c.dylib arm64e <9b299ee5b3793856848b524d82640dbc> /usr/lib/system/libsystem_c.dylib 0x18dc95000 - 0x18ef85fff JavaScriptCore arm64e <8882e299ecd236a1839b41ee2ca83aa6> /System/Library/Frameworks/JavaScriptCore.framework/JavaScriptCore 0x18fd39000 - 0x190048fff CoreMotion arm64e <f912b3a9848835748f97bc180643bc99> /System/Library/Frameworks/CoreMotion.framework/CoreMotion 0x19b54d000 - 0x19b586fff libobjc.A.dylib arm64e <56a134b6c3d83d91b1fc7bdb75c5903b> /usr/lib/libobjc.A.dylib 0x19b5f3000 - 0x19b656fff libc++.1.dylib arm64e <346a1fc1f0b337dbb10209951bb9aa78> /usr/lib/libc++.1.dylib 0x19e83b000 - 0x19e843fff GraphicsServices arm64e <b40e3b1790c73ebcb6bc8c7b605f47a9> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x1b6df9000 - 0x1b7094fff ARKitCore arm64e <0306a83fa11f35e38768faad77487db9> /System/Library/PrivateFrameworks/ARKitCore.framework/ARKitCore 0x1b973c000 - 0x1b976ffff libsystem_kernel.dylib arm64e <ff3ee512a0bc3123b983d365a71fb06a> /usr/lib/system/libsystem_kernel.dylib 0x1be4ed000 - 0x1be5f8fff libEmbeddedSystemAUs.dylib arm64e <071e897004773797ad090c85b4f5526b> /System/Library/Frameworks/AudioToolbox.framework/libEmbeddedSystemAUs.dylib 0x1c234e000 - 0x1c236bfff ANEServices arm64e <c14904b4fd8b3e16984ef548e6d6466c> /System/Library/PrivateFrameworks/ANEServices.framework/ANEServices 0x1f2e32000 - 0x1f2e3dfff libsystem_pthread.dylib arm64e <a17d07cfe86a392387c4921045898a8a> /usr/lib/system/libsystem_pthread.dylib EOF