------------------------------------- Translated Report (Full Report Below) ------------------------------------- Process: Game.macOS [30742] Path: /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/Game.macOS Identifier: Game.macOS Version: 0.0 (1) Code Type: X86-64 (Native) Parent Process: steam_osx [29619] Responsible: steam_osx [29619] User ID: 501 Date/Time: 2023-09-13 12:05:00.9015 +0200 OS Version: macOS 13.3 (22E252) Report Version: 12 Anonymous UUID: B1BB1460-9105-EE05-2436-8750322BBF56 Sleep/Wake UUID: 0DA3C202-FD28-4E5E-9C34-F28DBE0F9A35 Time Awake Since Boot: 290000 seconds Time Since Wake: 8674 seconds System Integrity Protection: enabled Crashed Thread: 14 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Thread 0:: MainThrd Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0x7ff805678882 __psynch_mutexwait + 10 1 libsystem_pthread.dylib 0x7ff8056b2b14 _pthread_mutex_firstfit_lock_wait + 76 2 libsystem_pthread.dylib 0x7ff8056b0921 _pthread_mutex_firstfit_lock_slow + 214 3 gameoverlayrenderer.dylib 0x1078f368d 0x1078dd000 + 91789 4 libdispatch.dylib 0x7ff805512d91 _dispatch_call_block_and_release + 12 5 libdispatch.dylib 0x7ff805514033 _dispatch_client_callout + 8 6 libdispatch.dylib 0x7ff805520fcf _dispatch_main_queue_drain + 954 7 libdispatch.dylib 0x7ff805520c07 _dispatch_main_queue_callback_4CF + 31 8 CoreFoundation 0x7ff8057d0235 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 9 9 CoreFoundation 0x7ff80579006f __CFRunLoopRun + 2452 10 CoreFoundation 0x7ff80578f071 CFRunLoopRunSpecific + 560 11 HIToolbox 0x7ff80f1f7fcd RunCurrentEventLoopInMode + 292 12 HIToolbox 0x7ff80f1f7c14 ReceiveNextEventCommon + 199 13 HIToolbox 0x7ff80f1f7b38 _BlockUntilNextEventMatchingListInModeWithFilter + 64 14 AppKit 0x7ff8088217a0 _DPSNextEvent + 858 15 AppKit 0x7ff80882064a -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1214 16 gameoverlayrenderer.dylib 0x1078fc51d 0x1078dd000 + 128285 17 Game.macOS 0x10529c54a -[AppDelegate applicationDidFinishLaunching:] + 314 18 CoreFoundation 0x7ff805786838 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 137 19 CoreFoundation 0x7ff80581f46e ___CFXRegistrationPost_block_invoke + 88 20 CoreFoundation 0x7ff80581f3c3 _CFXRegistrationPost + 536 21 CoreFoundation 0x7ff805759ab7 _CFXNotificationPost + 729 22 Foundation 0x7ff8065c4d10 -[NSNotificationCenter postNotificationName:object:userInfo:] + 82 23 AppKit 0x7ff8088294a1 -[NSApplication _postDidFinishNotification] + 305 24 AppKit 0x7ff8088291ef -[NSApplication _sendFinishLaunchingNotification] + 208 25 AppKit 0x7ff808826f12 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 541 26 AppKit 0x7ff808826b68 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 665 27 Foundation 0x7ff8065efc84 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 308 28 Foundation 0x7ff8065efaf6 _NSAppleEventManagerGenericHandler + 80 29 AE 0x7ff80bbd1033 0x7ff80bbc2000 + 61491 30 AE 0x7ff80bbd089f 0x7ff80bbc2000 + 59551 31 AE 0x7ff80bbc9ec4 aeProcessAppleEvent + 419 32 HIToolbox 0x7ff80f207cd8 AEProcessAppleEvent + 54 33 AppKit 0x7ff808821aea _DPSNextEvent + 1700 34 AppKit 0x7ff80882064a -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1214 35 gameoverlayrenderer.dylib 0x1078fc51d 0x1078dd000 + 128285 36 AppKit 0x7ff808812cb8 -[NSApplication run] + 586 37 AppKit 0x7ff8087e6ed2 NSApplicationMain + 817 38 Game.macOS 0x10529dde5 main + 5859 39 dyld 0x7ff80535b41f start + 1903 Thread 1: 0 libsystem_pthread.dylib 0x7ff8056b0bb0 start_wqthread + 0 Thread 2:: Dispatch queue: com.apple.SkyLight.UpdateManager.SerialSema 0 libsystem_kernel.dylib 0x7ff80567652e semaphore_wait_trap + 10 1 SkyLight 0x7ff80a380596 invocation function for block in (anonymous namespace)::InterprocessSerialSemaphore::asyncWait(void (int) block_pointer) + 35 2 libdispatch.dylib 0x7ff805512d91 _dispatch_call_block_and_release + 12 3 libdispatch.dylib 0x7ff805514033 _dispatch_client_callout + 8 4 libdispatch.dylib 0x7ff80551a200 _dispatch_lane_serial_drain + 769 5 libdispatch.dylib 0x7ff80551ad39 _dispatch_lane_invoke + 366 6 libdispatch.dylib 0x7ff8055253fc _dispatch_workloop_worker_thread + 765 7 libsystem_pthread.dylib 0x7ff8056b1c55 _pthread_wqthread + 327 8 libsystem_pthread.dylib 0x7ff8056b0bbf start_wqthread + 15 Thread 3:: RenderThread 0 libsystem_kernel.dylib 0x7ff805677db2 __ulock_wake + 10 1 libsystem_platform.dylib 0x7ff8056e0bb0 _os_unfair_lock_unlock_slow + 38 2 libsystem_malloc.dylib 0x7ff8054edd89 tiny_memalign + 468 3 libsystem_malloc.dylib 0x7ff805501fc9 _malloc_zone_memalign + 275 4 libsystem_malloc.dylib 0x7ff8054edb77 posix_memalign + 32 5 Game.macOS 0x10567d54e add_texture(Renderer*, TextureDesc const*, Texture**, bool) + 78 6 Game.macOS 0x105669317 addResource(TextureLoadDesc*, unsigned long long*) + 1079 7 Game.macOS 0x1055e3e25 sgg::DrawManager::Finish() + 1541 8 Game.macOS 0x10533d9c2 eastl::internal::function_base_detail<16>::function_manager::Invoker(eastl::internal::functor_storage<16> const&) + 418 9 Game.macOS 0x1052a94ee void memberTaskFunc(void*, unsigned long) + 302 10 Game.macOS 0x1056883c2 taskThreadFunc(void*) + 418 11 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 12 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 13 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 4: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 5: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 6: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 7: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 8: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 9: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 10: 0 libsystem_malloc.dylib 0x7ff8054e5353 nanov2_find_block_and_allocate + 353 1 libsystem_malloc.dylib 0x7ff8054ff2f4 nanov2_allocate_outlined + 246 2 libsystem_malloc.dylib 0x7ff8054ff90c nanov2_malloc_zero_on_alloc + 534 3 Game.macOS 0x10550b739 sgg::AtlasMap::AtlasMap(sgg::IRectangle const&, Vectormath::Point2, Vectormath::Point2, Vectormath::Vector2, bool, sgg::SiblingTextureType, eastl::vector const&, bool, bool, bool, bool) + 201 4 Game.macOS 0x105631c34 sgg::GameAssetManager::LoadManifestList(char const*) + 5668 5 Game.macOS 0x1054e878b eastl::internal::function_base_detail<16>::function_manager::Invoker(eastl::internal::functor_storage<16> const&) + 283 6 Game.macOS 0x1052a94ee void memberTaskFunc(void*, unsigned long) + 302 7 Game.macOS 0x1056883c2 taskThreadFunc(void*) + 418 8 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 9 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 10 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 11: 0 libsystem_kernel.dylib 0x7ff8056765b2 mach_msg2_trap + 10 1 libsystem_kernel.dylib 0x7ff80568472d mach_msg2_internal + 78 2 libsystem_kernel.dylib 0x7ff80567d5e4 mach_msg_overwrite + 692 3 libsystem_kernel.dylib 0x7ff80567689a mach_msg + 19 4 CoreAudio 0x7ff807aed887 HALC_ProxySystem::HALC_ProxySystem() + 873 5 CoreAudio 0x7ff807b0644a HALC_ProxyObjectMap::_CreateSystemObject() + 38 6 CoreAudio 0x7ff807b05651 HALC_ProxyObjectMap::CopyObjectByObjectID(unsigned int) + 97 7 CoreAudio 0x7ff807674d3e HALSystem::InitializeDevices() + 64 8 CoreAudio 0x7ff8076724d0 HALSystem::CheckOutInstance() + 184 9 CoreAudio 0x7ff80767750b AudioObjectAddPropertyListener + 88 10 libfmod.dylib 0x1081217b4 0x10811c000 + 22452 11 libfmod.dylib 0x1081a9d8f 0x10811c000 + 581007 12 libfmod.dylib 0x10819695e 0x10811c000 + 502110 13 libfmod.dylib 0x1081969ec 0x10811c000 + 502252 14 libfmod.dylib 0x1081978f0 0x10811c000 + 506096 15 libfmod.dylib 0x1081901bc FMOD::System::init(int, unsigned int, void*) + 94 16 libfmodstudio.dylib 0x107b7c91a 0x107b70000 + 51482 17 libfmodstudio.dylib 0x107c2ede7 FMOD::Studio::System::initialize(int, unsigned int, unsigned int, void*) + 105 18 Game.macOS 0x1052e0a82 sgg::AudioManager::AudioManager(ResourceDirectory, ResourceDirectory, bool, bool) + 11778 19 Game.macOS 0x1054e911a eastl::internal::function_base_detail<16>::function_manager::Invoker(eastl::internal::functor_storage<16> const&) + 186 20 Game.macOS 0x1052a94ee void memberTaskFunc(void*, unsigned long) + 302 21 Game.macOS 0x1056883c2 taskThreadFunc(void*) + 418 22 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 23 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 24 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 12: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 13: 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105688313 taskThreadFunc(void*) + 243 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 14 Crashed: 0 libsystem_kernel.dylib 0x7ff80567d1f2 __pthread_kill + 10 1 libsystem_pthread.dylib 0x7ff8056b4ee6 pthread_kill + 263 2 libsystem_c.dylib 0x7ff8055dbb45 abort + 123 3 libsystem_c.dylib 0x7ff8055dae5e __assert_rtn + 314 4 Metal 0x10989f9a2 MTLReportFailure.cold.1 + 43 5 Metal 0x10987af39 MTLReportFailure + 529 6 Metal 0x10986f3ec _MTLMessageContextEnd + 1278 7 Metal 0x1098776b1 validateWithDevice(id, MTLRenderPipelineDescriptorPrivate const&) + 538 8 Metal 0x109877409 -[MTLRenderPipelineDescriptorInternal validateWithDevice:error:] + 89 9 Metal 0x1098581af -[MTLCompiler newRenderPipelineStateWithDescriptorInternal:options:reflection:destinationBinaryArchive:error:completionHandler:] + 188 10 Metal 0x1097701d8 -[MTLCompiler newRenderPipelineStateWithDescriptor:options:reflection:error:completionHandler:] + 27 11 Metal 0x10976f914 -[_MTLDevice newRenderPipelineStateWithDescriptor:error:] + 65 12 gameoverlayrenderer.dylib 0x1078f439b 0x1078dd000 + 95131 13 gameoverlayrenderer.dylib 0x1078f3507 0x1078dd000 + 91399 14 gameoverlayrenderer.dylib 0x1078f33ee 0x1078dd000 + 91118 15 Game.macOS 0x10567f51b queueSubmit(Queue*, QueueSubmitDesc const*) + 571 16 Game.macOS 0x1056646fb streamerThreadFunc(void*) + 35275 17 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 18 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 19 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 15: 0 libsystem_pthread.dylib 0x7ff8056b0bb0 start_wqthread + 0 Thread 16: 0 libsystem_pthread.dylib 0x7ff8056b0bb0 start_wqthread + 0 Thread 17:: Dispatch queue: NSCGSDisableUpdates 0 libsystem_kernel.dylib 0x7ff805676546 semaphore_timedwait_trap + 10 1 libdispatch.dylib 0x7ff805514582 _dispatch_sema4_timedwait + 72 2 libdispatch.dylib 0x7ff8055149cd _dispatch_semaphore_wait_slow + 58 3 SkyLight 0x7ff80a380369 CGSUpdateManager::enable_updates_common() + 983 4 SkyLight 0x7ff80a32bcfd CGSUpdateManager::enable_update(unsigned long long) + 343 5 SkyLight 0x7ff80a3809a1 SLSReenableUpdateToken + 59 6 libdispatch.dylib 0x7ff805512d91 _dispatch_call_block_and_release + 12 7 libdispatch.dylib 0x7ff805514033 _dispatch_client_callout + 8 8 libdispatch.dylib 0x7ff80551a200 _dispatch_lane_serial_drain + 769 9 libdispatch.dylib 0x7ff80551ad39 _dispatch_lane_invoke + 366 10 libdispatch.dylib 0x7ff8055253fc _dispatch_workloop_worker_thread + 765 11 libsystem_pthread.dylib 0x7ff8056b1c55 _pthread_wqthread + 327 12 libsystem_pthread.dylib 0x7ff8056b0bbf start_wqthread + 15 Thread 18: 0 libsystem_pthread.dylib 0x7ff8056b0bb0 start_wqthread + 0 Thread 19: 0 libsystem_pthread.dylib 0x7ff8056b0bb0 start_wqthread + 0 Thread 20:: com.apple.NSEventThread 0 libsystem_kernel.dylib 0x7ff8056765b2 mach_msg2_trap + 10 1 libsystem_kernel.dylib 0x7ff80568472d mach_msg2_internal + 78 2 libsystem_kernel.dylib 0x7ff80567d5e4 mach_msg_overwrite + 692 3 libsystem_kernel.dylib 0x7ff80567689a mach_msg + 19 4 CoreFoundation 0x7ff8057911af __CFRunLoopServiceMachPort + 145 5 CoreFoundation 0x7ff80578fc30 __CFRunLoopRun + 1365 6 CoreFoundation 0x7ff80578f071 CFRunLoopRunSpecific + 560 7 AppKit 0x7ff808981909 _NSEventThread + 132 8 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 9 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 21:: GameAssetManagerLoadThread 0 libsystem_kernel.dylib 0x7ff8056790ee __psynch_cvwait + 10 1 libsystem_pthread.dylib 0x7ff8056b5758 _pthread_cond_wait + 1242 2 Game.macOS 0x105624f7d sgg::GameAssetManager::loadThread(void*) + 221 3 Game.macOS 0x10567b40e ThreadFunctionStatic(void*) + 14 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 22:: caulk.messenger.shared:17 0 libsystem_kernel.dylib 0x7ff80567652e semaphore_wait_trap + 10 1 caulk 0x7ff80ef2e07e caulk::semaphore::timed_wait(double) + 150 2 caulk 0x7ff80ef2df9c caulk::concurrent::details::worker_thread::run() + 30 3 caulk 0x7ff80ef2dcb0 void* caulk::thread_proxy>>(void*) + 41 4 libsystem_pthread.dylib 0x7ff8056b51d3 _pthread_start + 125 5 libsystem_pthread.dylib 0x7ff8056b0bd3 thread_start + 15 Thread 14 crashed with X86 Thread State (64-bit): rax: 0x0000000000000000 rbx: 0x00007000041dc000 rcx: 0x00007000041da4b8 rdx: 0x0000000000000000 rdi: 0x0000000000004503 rsi: 0x0000000000000006 rbp: 0x00007000041da4e0 rsp: 0x00007000041da4b8 r8: 0x000000000000002e r9: 0xcccccccccccccccd r10: 0x0000000000000000 r11: 0x0000000000000246 r12: 0x0000000000004503 r13: 0x0000000108786028 r14: 0x0000000000000006 r15: 0x0000000000000016 rip: 0x00007ff80567d1f2 rfl: 0x0000000000000246 cr2: 0x0000000108786000 Logical CPU: 0 Error Code: 0x02000148 Trap Number: 133 Binary Images: 0x105276000 - 0x10579dfff Game.macOS (0.0) <ba8ce510-eb7f-3e65-96b6-574608ea4550> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/Game.macOS 0x107820000 - 0x107820fff steamloader.dylib (*) <c85b1892-a204-3ace-a1aa-10e5f2b49bdf> /Users/USER/Library/Application Support/Steam/*/steamloader.dylib 0x1078dd000 - 0x10790cfff gameoverlayrenderer.dylib (*) <b68ddf8b-79a4-3ee4-9f1e-11b6800c8f2b> /Users/USER/Library/Application Support/Steam/*/gameoverlayrenderer.dylib 0x1087fc000 - 0x1095f4fff libEOSSDK-Mac-Shipping.dylib (*) <d0b6f1f7-f53c-3ae2-8b4c-dee354413e62> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/libEOSSDK-Mac-Shipping.dylib 0x107d1e000 - 0x10801dfff discord_game_sdk.dylib (*) <0d2bc7eb-cee3-332e-b7a6-b028f39cf374> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/discord_game_sdk.dylib 0x10785f000 - 0x107892fff libBink2Macx64.dylib (*) <57966db6-cbc2-3acd-b84d-fe11a5f60521> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/libBink2Macx64.dylib 0x10811c000 - 0x10825bfff libfmod.dylib (*) <d7b485d8-e8c0-33db-b727-e194e2159014> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/libfmod.dylib 0x107b70000 - 0x107c8ffff libfmodstudio.dylib (*) <8be5bf62-2ae3-3eca-b8c8-9fbc911cd1c6> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/libfmodstudio.dylib 0x107823000 - 0x10782efff libsteam_api.dylib (*) <4463cda7-0547-37ed-844e-89c9cabacbca> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/libsteam_api.dylib 0x107921000 - 0x107a78fff org.libsdl.SDL2 (2.0.15) <52e1b0a9-0228-3c6a-9af6-326444691a62> /Users/USER/Library/Application Support/Steam/*/Game.macOS.app/Contents/MacOS/SDL2.framework/Versions/A/SDL2 0x109753000 - 0x109932fff com.apple.Metal (306.5.16) <6581cd53-8583-38d1-b4b9-773f1dc3f551> /System/Library/Frameworks/Metal.framework/Versions/A/Metal 0x109c6b000 - 0x109cb2fff 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