Incident Identifier: 14CFCE70-E08E-435C-8638-32A6666EE0DD Beta Identifier: F3D83785-D09B-4C23-9EBE-624FFD8E9BD6 Hardware Model: iPad8,5 Version: 1.06 (13) AppStoreTools: 14E221 AppVariant: 1:iPad8,5:16 Beta: YES Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Date/Time: 2023-04-18 17:21:39.0810 +0800 Launch Time: 2023-04-18 17:21:38.5621 +0800 OS Version: iPhone OS 16.4.1 (20E252) Release Type: User Report Version: 104 Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Triggered by Thread: 0 Application Specific Information: abort() called Last Exception Backtrace: 0 CoreFoundation 0x193fb6d94 __exceptionPreprocess + 164 1 libobjc.A.dylib 0x18d0e03d0 objc_exception_throw + 60 2 Foundation 0x18e7d56cc _userInfoForFileAndLine + 0 3 UnityFramework 0x108546e20 -[SplashScreen createUI] + 28192 (SplashScreen.mm:39) 4 UnityFramework 0x1085474c8 -[SplashScreenController create:] + 29896 (SplashScreen.mm:148) 5 UnityFramework 0x108547760 ShowSplashScreen(UIWindow*) + 30560 (SplashScreen.mm:227) 6 UnityFramework 0x108549328 -[UnityAppController(ViewHandling) createUI] + 37672 (UnityAppController+ViewHandling.mm:136) 7 UnityFramework 0x108550fec -[UnityAppController application:didFinishLaunchingWithOptions:] + 69612 (UnityAppController.mm:381) 8 UnityFramework 0x10925561c firebase::messaging::AppDelegateApplicationDidFinishLaunchingWithOptions+ 13719068 (objc_object*, objc_selector*, UIApplication*, NSDictionary*) + 531 9 UIKitCore 0x1963705f4 -[UIApplication _handleDelegateCallbacksWithOptions:isSuspended:restoreState:] + 300 10 UIKitCore 0x19636fd2c -[UIApplication _callInitializationDelegatesWithActions:forCanvas:payload:fromOriginatingProcess:] + 2848 11 UIKitCore 0x19636ed08 -[UIApplication _runWithMainScene:transitionContext:completion:] + 856 12 UIKitCore 0x19636e954 -[_UISceneLifecycleMultiplexer completeApplicationLaunchWithFBSScene:transitionContext:] + 132 13 UIKitCore 0x1960b7050 _UIScenePerformActionsWithLifecycleActionMask + 112 14 UIKitCore 0x1963f4c58 __101-[_UISceneLifecycleMultiplexer _evalTransitionToSettings:fromSettings:forceExit:withTransitionStore:]_block_invoke + 216 15 UIKitCore 0x1962a72a4 -[_UISceneLifecycleMultiplexer _performBlock:withApplicationOfDeactivationReasons:fromReasons:] + 220 16 UIKitCore 0x1962a70cc -[_UISceneLifecycleMultiplexer _evalTransitionToSettings:fromSettings:forceExit:withTransitionStore:] + 620 17 UIKitCore 0x1962a6c7c -[_UISceneLifecycleMultiplexer uiScene:transitionedFromState:withTransitionContext:] + 252 18 UIKitCore 0x1962a6b48 __186-[_UIWindowSceneFBSSceneTransitionContextDrivenLifecycleSettingsDiffAction _performActionsForUIScene:withUpdatedFBSScene:settingsDiff:fromSettings:transitionContext:lifecycleActionType:]_block_invoke + 148 19 UIKitCore 0x196993234 +[BSAnimationSettings(UIKit) tryAnimatingWithSettings:fromCurrentState:actions:completion:] + 736 20 UIKitCore 0x196a315d8 _UISceneSettingsDiffActionPerformChangesWithTransitionContextAndCompletion + 224 21 UIKitCore 0x196154518 -[_UIWindowSceneFBSSceneTransitionContextDrivenLifecycleSettingsDiffAction _performActionsForUIScene:withUpdatedFBSScene:settingsDiff:fromSettings:transitionContext:lifecycleActionType:] + 316 22 UIKitCore 0x1965c5270 __64-[UIScene scene:didUpdateWithDiff:transitionContext:completion:]_block_invoke.223 + 556 23 UIKitCore 0x19622535c -[UIScene _emitSceneSettingsUpdateResponseForCompletion:afterSceneUpdateWork:] + 216 24 UIKitCore 0x1962251cc -[UIScene scene:didUpdateWithDiff:transitionContext:completion:] + 244 25 UIKitCore 0x196224724 -[UIApplication workspace:didCreateScene:withTransitionContext:completion:] + 520 26 UIKitCore 0x1962244b0 -[UIApplicationSceneClientAgent scene:didInitializeWithEvent:completion:] + 288 27 FrontBoardServices 0x1a9fbf220 -[FBSScene _callOutQueue_agent_didCreateWithTransitionContext:completion:] + 344 28 FrontBoardServices 0x1a9ffefe0 __92-[FBSWorkspaceScenesClient createSceneWithIdentity:parameters:transitionContext:completion:]_block_invoke.80 + 120 29 FrontBoardServices 0x1a9fc305c -[FBSWorkspace _calloutQueue_executeCalloutFromSource:withBlock:] + 168 30 FrontBoardServices 0x1a9ffec38 __92-[FBSWorkspaceScenesClient createSceneWithIdentity:parameters:transitionContext:completion:]_block_invoke + 360 31 libdispatch.dylib 0x19b471eac _dispatch_client_callout + 20 32 libdispatch.dylib 0x19b47591c _dispatch_block_invoke_direct + 264 33 FrontBoardServices 0x1a9fcd188 __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 52 34 FrontBoardServices 0x1a9fccd24 -[FBSSerialQueue _targetQueue_performNextIfPossible] + 220 35 FrontBoardServices 0x1a9fcf5d0 -[FBSSerialQueue _performNextFromRunLoopSource] + 28 36 CoreFoundation 0x194080208 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28 37 CoreFoundation 0x19408c864 __CFRunLoopDoSource0 + 176 38 CoreFoundation 0x1940116c8 __CFRunLoopDoSources0 + 244 39 CoreFoundation 0x1940271c4 __CFRunLoopRun + 828 40 CoreFoundation 0x19402c4dc CFRunLoopRunSpecific + 612 41 GraphicsServices 0x1ce99b35c GSEventRunModal + 164 42 UIKitCore 0x1963b837c -[UIApplication _run] + 888 43 UIKitCore 0x1963b7fe0 UIApplicationMain + 340 44 UnityFramework 0x108555048 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 86088 (main.mm:96) 45 護助互愛 0x102e52b24 0x102e40000 + 76580 46 dyld 0x1b34a4dec start + 2220 Kernel Triage: VM - (arg = 0x0) pmap_enter retried due to resource shortage VM - (arg = 0x0) pmap_enter retried due to resource shortage VM - (arg = 0x0) pmap_enter retried due to resource shortage VM - (arg = 0x0) pmap_enter retried due to resource shortage VM - (arg = 0x0) pmap_enter retried due to resource shortage Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libsystem_kernel.dylib 0x1d23d3558 __pthread_kill + 8 1 libsystem_pthread.dylib 0x1f2e8d118 pthread_kill + 268 2 libsystem_c.dylib 0x19b4d2178 abort + 180 3 libc++abi.dylib 0x1f2dcbbf8 abort_message + 132 4 libc++abi.dylib 0x1f2dbb444 demangling_terminate_handler() + 348 5 libobjc.A.dylib 0x18d0e5ea4 _objc_terminate() + 144 6 libc++abi.dylib 0x1f2dcafbc std::__terminate(void (*)()) + 16 7 libc++abi.dylib 0x1f2dcaf60 std::terminate() + 56 8 libdispatch.dylib 0x19b471ec0 _dispatch_client_callout + 40 9 libdispatch.dylib 0x19b47591c _dispatch_block_invoke_direct + 264 10 FrontBoardServices 0x1a9fcd188 __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ + 52 11 FrontBoardServices 0x1a9fccd24 -[FBSSerialQueue _targetQueue_performNextIfPossible] + 220 12 FrontBoardServices 0x1a9fcf5d0 -[FBSSerialQueue _performNextFromRunLoopSource] + 28 13 CoreFoundation 0x194080208 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28 14 CoreFoundation 0x19408c864 __CFRunLoopDoSource0 + 176 15 CoreFoundation 0x1940116c8 __CFRunLoopDoSources0 + 244 16 CoreFoundation 0x1940271c4 __CFRunLoopRun + 828 17 CoreFoundation 0x19402c4dc CFRunLoopRunSpecific + 612 18 GraphicsServices 0x1ce99b35c GSEventRunModal + 164 19 UIKitCore 0x1963b837c -[UIApplication _run] + 888 20 UIKitCore 0x1963b7fe0 UIApplicationMain + 340 21 UnityFramework 0x108555048 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 86088 (main.mm:96) 22 護助互愛 0x102e52b24 0x102e40000 + 76580 23 dyld 0x1b34a4dec start + 2220 Thread 1: 0 libsystem_pthread.dylib 0x1f2e86b74 start_wqthread + 0 Thread 2 name: Dispatch queue: com.apple.UIKit.KeyboardManagement Thread 2: 0 libsystem_kernel.dylib 0x1d23cd7bc __ulock_wait + 8 1 libdispatch.dylib 0x19b47289c _dlock_wait + 56 2 libdispatch.dylib 0x19b472650 _dispatch_thread_event_wait_slow + 56 3 libdispatch.dylib 0x19b481714 __DISPATCH_WAIT_FOR_QUEUE__ + 368 4 libdispatch.dylib 0x19b4812c0 _dispatch_sync_f_slow + 148 5 UIKitCore 0x1963b8650 __37-[_UIRemoteKeyboards startConnection]_block_invoke_3 + 156 6 CoreFoundation 0x19401fcf4 __invoking___ + 148 7 CoreFoundation 0x193fcdd94 -[NSInvocation invoke] + 428 8 Foundation 0x18e395898 __NSXPCCONNECTION_IS_CALLING_OUT_TO_REPLY_BLOCK__ + 16 9 Foundation 0x18e366b6c -[NSXPCConnection _decodeAndInvokeReplyBlockWithEvent:sequence:replyInfo:] + 520 10 Foundation 0x18e8d7a2c __88-[NSXPCConnection _sendInvocation:orArguments:count:methodSignature:selector:withProxy:]_block_invoke_5 + 188 11 libxpc.dylib 0x1f2ee6ee4 _xpc_connection_reply_callout + 124 12 libxpc.dylib 0x1f2ed9ee8 _xpc_connection_call_reply_async + 88 13 libdispatch.dylib 0x19b471f2c _dispatch_client_callout3 + 20 14 libdispatch.dylib 0x19b48fe38 _dispatch_mach_msg_async_reply_invoke + 344 15 libdispatch.dylib 0x19b47940c _dispatch_lane_serial_drain + 372 16 libdispatch.dylib 0x19b47a0d8 _dispatch_lane_invoke + 436 17 libdispatch.dylib 0x19b484cdc _dispatch_workloop_worker_thread + 648 18 libsystem_pthread.dylib 0x1f2e86ddc _pthread_wqthread + 288 19 libsystem_pthread.dylib 0x1f2e86b7c start_wqthread + 8 Thread 3: 0 libsystem_pthread.dylib 0x1f2e86b74 start_wqthread + 0 Thread 4: 0 libsystem_pthread.dylib 0x1f2e86b74 start_wqthread + 0 Thread 5: 0 libsystem_pthread.dylib 0x1f2e86b74 start_wqthread + 0 Thread 6 name: AssetGarbageCollectorHelper Thread 6: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088e42a0 AGCThread::Run() + 3818144 (GarbageCollectSharedAssets.cpp:247) 5 UnityFramework 0x1088ea71c AGCThread::RunThread(void*) + 3843868 (GarbageCollectSharedAssets.cpp:225) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 7 name: AssetGarbageCollectorHelper Thread 7: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088e42a0 AGCThread::Run() + 3818144 (GarbageCollectSharedAssets.cpp:247) 5 UnityFramework 0x1088ea71c AGCThread::RunThread(void*) + 3843868 (GarbageCollectSharedAssets.cpp:225) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 8 name: AssetGarbageCollectorHelper Thread 8: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088e42a0 AGCThread::Run() + 3818144 (GarbageCollectSharedAssets.cpp:247) 5 UnityFramework 0x1088ea71c AGCThread::RunThread(void*) + 3843868 (GarbageCollectSharedAssets.cpp:225) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 9 name: AssetGarbageCollectorHelper Thread 9: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088e42a0 AGCThread::Run() + 3818144 (GarbageCollectSharedAssets.cpp:247) 5 UnityFramework 0x1088ea71c AGCThread::RunThread(void*) + 3843868 (GarbageCollectSharedAssets.cpp:225) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 10 name: AssetGarbageCollectorHelper Thread 10: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088e42a0 AGCThread::Run() + 3818144 (GarbageCollectSharedAssets.cpp:247) 5 UnityFramework 0x1088ea71c AGCThread::RunThread(void*) + 3843868 (GarbageCollectSharedAssets.cpp:225) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 11 name: AssetGarbageCollectorHelper Thread 11: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088e42a0 AGCThread::Run() + 3818144 (GarbageCollectSharedAssets.cpp:247) 5 UnityFramework 0x1088ea71c AGCThread::RunThread(void*) + 3843868 (GarbageCollectSharedAssets.cpp:225) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 12 name: AssetGarbageCollectorHelper Thread 12: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088e42a0 AGCThread::Run() + 3818144 (GarbageCollectSharedAssets.cpp:247) 5 UnityFramework 0x1088ea71c AGCThread::RunThread(void*) + 3843868 (GarbageCollectSharedAssets.cpp:225) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 13 name: com.apple.uikit.eventfetch-thread Thread 13: 0 libsystem_kernel.dylib 0x1d23ccc84 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x1d23dfb54 mach_msg2_internal + 80 2 libsystem_kernel.dylib 0x1d23dfe2c mach_msg_overwrite + 540 3 libsystem_kernel.dylib 0x1d23cd1c8 mach_msg + 24 4 CoreFoundation 0x194026114 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x194027340 __CFRunLoopRun + 1208 6 CoreFoundation 0x19402c4dc CFRunLoopRunSpecific + 612 7 Foundation 0x18e3360c4 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212 8 Foundation 0x18e335fac -[NSRunLoop(NSRunLoop) runUntilDate:] + 64 9 UIKitCore 0x1964eadac -[UIEventFetcher threadMain] + 416 10 Foundation 0x18e34f634 __NSThread__start__ + 716 11 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 12 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 14 name: GC Finalizer Thread 14: 0 libsystem_kernel.dylib 0x1d23cd558 __psynch_cvwait + 8 1 libsystem_pthread.dylib 0x1f2e8e078 _pthread_cond_wait + 1232 2 UnityFramework 0x1091e42e8 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 13255400 (PosixWaitObject.cpp:120) 3 UnityFramework 0x1091b82b0 il2cpp::gc::FinalizerThread(void*) + 13075120 (GarbageCollector.cpp:104) 4 UnityFramework 0x1091db858 il2cpp::os::Thread::RunWrapper(void*) + 13219928 (Thread.cpp:0) 5 UnityFramework 0x1091de664 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 13231716 (ThreadImpl.cpp:127) 6 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 7 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 15 name: Job.Worker 0 Thread 15: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 16 name: Job.Worker 1 Thread 16: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 17 name: Job.Worker 2 Thread 17: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 18 name: Job.Worker 3 Thread 18: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 19 name: Job.Worker 4 Thread 19: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 20 name: Job.Worker 5 Thread 20: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 21 name: Job.Worker 6 Thread 21: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 22 name: Background Job.Worker 0 Thread 22: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 23: 0 libsystem_kernel.dylib 0x1d23cd840 __ulock_wake + 8 1 libsystem_platform.dylib 0x1f2df07a0 _os_unfair_lock_unlock_slow + 56 2 dyld 0x1b3495b10 dyld4::APIs::dlsym(void*, char const*) + 928 3 UnityFramework 0x108975b04 ThreadHelper::SetThreadName(Thread const*) + 4414212 (ThreadHelper.cpp:97) 4 UnityFramework 0x108975a28 Thread::RunThreadWrapper(void*) + 4413992 (Thread.cpp:82) 5 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 6 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 24 name: Background Job.Worker 2 Thread 24: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 25 name: Background Job.Worker 3 Thread 25: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 26 name: Background Job.Worker 4 Thread 26: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 27 name: Background Job.Worker 5 Thread 27: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 28 name: Background Job.Worker 6 Thread 28: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 29: 0 libsystem_kernel.dylib 0x1d23cd7bc __ulock_wait + 8 1 libsystem_platform.dylib 0x1f2df0010 _os_unfair_lock_lock_slow + 176 2 dyld 0x1b3492e74 dyld4::RuntimeState::withLoadersReadLock(void () block_pointer) + 76 3 dyld 0x1b3495b10 dyld4::APIs::dlsym(void*, char const*) + 928 4 UnityFramework 0x108975b04 ThreadHelper::SetThreadName(Thread const*) + 4414212 (ThreadHelper.cpp:97) 5 UnityFramework 0x108975a28 Thread::RunThreadWrapper(void*) + 4413992 (Thread.cpp:82) 6 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 7 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 30 name: Background Job.Worker 8 Thread 30: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 31: 0 libsystem_kernel.dylib 0x1d23cd840 __ulock_wake + 8 1 libsystem_platform.dylib 0x1f2df07a0 _os_unfair_lock_unlock_slow + 56 2 dyld 0x1b3495b10 dyld4::APIs::dlsym(void*, char const*) + 928 3 UnityFramework 0x108975b04 ThreadHelper::SetThreadName(Thread const*) + 4414212 (ThreadHelper.cpp:97) 4 UnityFramework 0x108975a28 Thread::RunThreadWrapper(void*) + 4413992 (Thread.cpp:82) 5 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 6 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 32 name: Background Job.Worker 10 Thread 32: 0 libsystem_kernel.dylib 0x1d23ce600 __proc_info + 8 1 libsystem_pthread.dylib 0x1f2e8b184 pthread_setname_np + 140 2 UnityFramework 0x108975a28 Thread::RunThreadWrapper(void*) + 4413992 (Thread.cpp:82) 3 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 4 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 33 name: Background Job.Worker 11 Thread 33: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 34 name: Background Job.Worker 12 Thread 34: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 35: 0 libsystem_kernel.dylib 0x1d23cd840 __ulock_wake + 8 1 libsystem_platform.dylib 0x1f2df07a0 _os_unfair_lock_unlock_slow + 56 2 dyld 0x1b3495b10 dyld4::APIs::dlsym(void*, char const*) + 928 3 UnityFramework 0x108975b04 ThreadHelper::SetThreadName(Thread const*) + 4414212 (ThreadHelper.cpp:97) 4 UnityFramework 0x108975a28 Thread::RunThreadWrapper(void*) + 4413992 (Thread.cpp:82) 5 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 6 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 36 name: Background Job.Worker 14 Thread 36: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 37 name: Background Job.Worker 15 Thread 37: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088ce310 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 3728144 (JobQueue.cpp:976) 5 UnityFramework 0x1088cd600 JobQueue::WorkLoop(void*) + 3724800 (JobQueue.cpp:1046) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 38: 0 libsystem_pthread.dylib 0x1f2e86b80 thread_start + 0 Thread 39 name: Loading.AsyncRead Thread 39: 0 libsystem_kernel.dylib 0x1d23ccc00 semaphore_wait_trap + 8 1 libdispatch.dylib 0x19b472448 _dispatch_sema4_wait + 28 2 libdispatch.dylib 0x19b472afc _dispatch_semaphore_wait_slow + 132 3 UnityFramework 0x108e1fa24 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 9304612 (Baselib_SystemSemaphore_CProxy.inl.h:19) 4 UnityFramework 0x1088471e8 AsyncReadManagerThreaded::ThreadEntry() + 3174888 (AsyncReadManagerThreaded.cpp:307) 5 UnityFramework 0x108846cf8 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 3173624 (AsyncReadManagerThreaded.cpp:117) 6 UnityFramework 0x108975a30 Thread::RunThreadWrapper(void*) + 4414000 (Thread.cpp:82) 7 libsystem_pthread.dylib 0x1f2e876b8 _pthread_start + 148 8 libsystem_pthread.dylib 0x1f2e86b88 thread_start + 8 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000000000000 x1: 0x0000000000000000 x2: 0x0000000000000000 x3: 0x0000000000000000 x4: 0x00000001f2dcf647 x5: 0x000000016cfbe600 x6: 0x000000000000006e x7: 0x0000000000002700 x8: 0x9ca9905afab0787e x9: 0x9ca9905b108bb97e x10: 0x0000000000000200 x11: 0x000000000000000b x12: 0x000000000000000b x13: 0x00000000001ff800 x14: 0x00000000000007fb x15: 0x00000000dca3e004 x16: 0x0000000000000148 x17: 0x00000001ea3bc100 x18: 0x0000000000000000 x19: 0x0000000000000006 x20: 0x0000000000000103 x21: 0x00000001ea3bc1e0 x22: 0x0000000000000000 x23: 0x00000001ea3bc1e0 x24: 0x0000000283520850 x25: 0x0000000000000000 x26: 0x0000000000000001 x27: 0x00000000211200d5 x28: 0x0000000000000000 fp: 0x000000016cfbe570 lr: 0x00000001f2e8d118 sp: 0x000000016cfbe550 pc: 0x00000001d23d3558 cpsr: 0x40000000 far: 0x00000001e7477628 esr: 0x56000080 Address size fault Binary Images: 0x102e40000 - 0x102e57fff appname arm64 <0b0d92465a673cbd81691fbddfb25d88> /private/var/containers/Bundle/Application/B1483C85-B532-44BB-8382-D541315AEEF3/護助互愛.app/護助互愛 0x108540000 - 0x10acdbfff UnityFramework arm64 <5b82153fb7e23399ae624e39c291f568> /private/var/containers/Bundle/Application/B1483C85-B532-44BB-8382-D541315AEEF3/護助互愛.app/Frameworks/UnityFramework.framework/UnityFramework 0x105c04000 - 0x105c0ffff libobjc-trampolines.dylib arm64e /private/preboot/Cryptexes/OS/usr/lib/libobjc-trampolines.dylib 0x1d23cc000 - 0x1d2403ff7 libsystem_kernel.dylib arm64e <5998c9aec77e3681bd6c0883c89297cf> /usr/lib/system/libsystem_kernel.dylib 0x1f2e86000 - 0x1f2e91ff3 libsystem_pthread.dylib arm64e /usr/lib/system/libsystem_pthread.dylib 0x19b4b5000 - 0x19b532ff3 libsystem_c.dylib arm64e <72233fdeddfe3e78b9912dece8cd78c5> /usr/lib/system/libsystem_c.dylib 0x1f2dba000 - 0x1f2dd1fff libc++abi.dylib arm64e <9a72e1b5a4b035e097ccc18b533aeb17> /usr/lib/libc++abi.dylib 0x18d0c8000 - 0x18d10bf9f libobjc.A.dylib arm64e <95bd232e371030fdadb17956d55de41a> /usr/lib/libobjc.A.dylib 0x19b46e000 - 0x19b4b4fff libdispatch.dylib arm64e /usr/lib/system/libdispatch.dylib 0x1a9fbc000 - 0x1aa063fff FrontBoardServices arm64e <4e9b358ca4c23f4ba88a2473998e24d8> /System/Library/PrivateFrameworks/FrontBoardServices.framework/FrontBoardServices 0x193fad000 - 0x194394fff CoreFoundation arm64e <6a07cbe84f653dbcb59dc1a188a7b95d> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation 0x1ce99a000 - 0x1ce9a2fff GraphicsServices arm64e /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices 0x19601b000 - 0x19783dfff UIKitCore arm64e /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore 0x1b348f000 - 0x1b3514923 dyld arm64e <41605dc7f41237d1b51bfee1a26701e9> /usr/lib/dyld 0x18e2f4000 - 0x18ebd1fff Foundation arm64e <35567930fbc2374bb44b1ddfe3ada4a1> /System/Library/Frameworks/Foundation.framework/Foundation 0x1f2ec9000 - 0x1f2f0afff libxpc.dylib arm64e <7afe0aec5b9f3e5d980312ca228ad324> /usr/lib/system/libxpc.dylib 0x1f2def000 - 0x1f2df5fef libsystem_platform.dylib arm64e <2e6c66fc2eb934f9995bae0b16e030c4> /usr/lib/system/libsystem_platform.dylib EOF