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Hi people,
I’m trying to submit Mac App to the AppStore. An app is created with Unreal Engine. Of course, I spent some time reading every guide that I found on the web. I made all kinds of certificates, Identifiers&Profiles. Everything is correct and showing up where it must be. I’m running Unreal Engine 4.26.1 (already tried 4.26.2) on Mac. I’m generating an X-code project. Inside X-code, I edit info and adding profiles, then after I click "ARCHIVE", I’m getting a signing error. Already tried both manual and automatically manage signing and many, many more solutions from the web. And I’m always getting the same error: Command /usr/bin/codesign failed with exit code 1.
Please, have a look at the attached screenshots. Any thoughts? I’m trying to add an app to AppStore because if I’m trying to spread it by myself, people get these “undefined developer” warnings and frustrating issues.
Any help is much appreciated!
Thank you so much, people!