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Reply to Creating tabletop games - Build Failure
Workaround: I tried adding the platforms: [.visionOS(.v2)] and updating the PackageDescription to swift-tools-version:6.0 but no luck. I was able to get visionOS 2.0 features working by adding it programmatically under the RealityView's update: {}. For example, to add the BillboardComponent, just add it directly in the code and not in Reality Composer Pro scene/project. entity.components.set(BillboardComponent()) Good luck!
3w
Reply to Build Vision Pro failed
Workaround: I tried adding the platforms: [.visionOS(.v2)] and updating the PackageDescription to swift-tools-version:6.0 but no luck. I was able to get visionOS 2.0 features working by adding it programmatically under the RealityView's update: {}. For example, to add the BillboardComponent, just add it directly in the code and not in Reality Composer Pro scene/project. entity.components.set(BillboardComponent()) I suspect the same will work for EnvironmentLightingConfiguration. Good luck!
3w