Post marked as solved
Click to stop watching this thread.
You have stopped watching this post. Click to start watching again.
Post marked as solved with 4 replies, 0 views
Replied In
connecting windows and doors to a wall.
How are you getting your positions? I'm looking at this sims_float3 dimension and I don't know how to determine a length of wall for instance. But I see you have a wall.transform.position in there and I'm curious how you got that position?