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Hey everyone,In one of my apps I've been working on where SKShapeNodes fall from the top to the bottom via gravity, if the player recieves a notification in iOS 9 (such as a text message), the game temporarily freezes for around 1 second and then resumes but the nodes have jumped ahead, as if the nodes are still falling but failing to display for that second. Has anyone else come across this? Is there a solution or is it just best to hold out hope for iOS 10? Unfortunately this issue makes the game near unplayable 😟Cheers