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It turned out that xpc_connection_create_mach_service does not work with QuickTime.
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After spending more than a day with this I finally found the reason: https://github.com/microsoft/vscode/issues/113720 In short: the crash is expected but the app will work when installed via TestFlight.
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Finally I got testflight working by adding the "com.apple.application-identifier" and "com.apple.developer.team-identifier" tags to the app.entitlements file. Now, TestFlight is enabled but the app crashes with a "Code signature invalid" crash.
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I am facing exactly the same problem with a Qt macOS app. The app can be released to the store, works fine everywhere, but TestFlight is not available "Not Available for Testing". The binary data is as follows: Interestingly the "Build SDK" and "Build Platform" fields are empty. Has anyone an idea/suggestion how to get TestFlight to work? Are there specific prerequisits necessary (for instance a minimum macOS version, specific signing, etc.)?
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I found a solution: https://developer.apple.com/forums/thread/128166
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Yes, it's sandboxed apps for the app store.
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Thanks, this clarfies the situation for me. I will stick with UNIX sockets.
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But is it possible to access the shared memory of sandboxed App A from App B assuming that App B is not sandboxed?
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Did you receive a response from the Apple support? Austria is still missing in the list.