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we create an app for iPhones (iOS 11.x). The app recieves remote push notifications and plays an alarm sound on recieveing a notification.The sound is played from an mp3 file delivered with the app.As long as there is no apple watch paired to the iphone the sound is played correctly at the iphone right after recieving the notification and the banner is shown at the iphone screen. But if an apple watch is connected, the sound is not played at the iphone. The apple watch shows the notification but plays only the default sound.The app is made for alerting rescue forces. Is there a way to get around the notification being catched by apple watch so that the alarm sound is played by the iphone? Is there some kind of configuration or are there settings we can use to have the iphone playing the alarm sound also if an apple watch is connected?RegardsJens
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We've developed and published an app which shows critical information to it's users. We need to prevent all uses from taking screenshots of the shown information. As of the documentation we've found no robust solution so far. Is there any solution to prevent a user from taking a screenshot? Swift would be the preferred environment, objectice-C would be also sufficient. App runs from iOS 11 on till latest versions. Any help appreciated.
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