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I know macOS doesn't allow running multiple instances of an application in normal circumstances. However, for macOS native applications, there is a work around of using -n in the command line. Unfortunately, this option doesn't seem to work for iOS applications running on iOS. Also, I have been having issues with locations services working correctly when running such an instance. For example, if a game requires doing a GPS location check, it does not seem to be able to do it correctly when running the application in macOS, the app doesn't freeze, but it gets stuck and needs to be restarted. I have looked around online and searched around in settings for quite a bit of time with no success. Any ideas?
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