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How can i catch the OpenGLES's GPU frame with Xcode or are there some other tools to do this job?
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by PPByter.
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Communication with Apple failed. Your development team has reached the maximum number of registered iPhone devices. I am the free developer,and i only have three devices,but i still get this error when generating Provisioning Profile。 How can i do to solve it?Thanks
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by PPByter.
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