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Can Xcode build a macOS native application that uses compiled Python code? I know Python scripts can be compiled into OS-level executables (I haven't tried PyInstaller, etc. on macOS yet) ... and I'm assuming the bundled Python executable can be included inside the Application Package ... but I was hoping there's a way to include Python code as a subroutine/object and call it natively within a "native" macOS application.
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