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When authenticating the GKLocalPlayer.localPlayer with Game Center the console logs a message: _authenticateUsingAlert:Failed to authenticate player with existing credentials.Error: Error Domain=GKErrorDomain Code=15 "The requested operation could not be completed because this application is not recognised by Game Center." UserInfo={GKServerStatusCode=5019, NSLocalizedDescription=The requested operation could not be completed because this application is not recognised by Game Center., NSUnderlyingError=0x600001fc57a0 {Error Domain=GKServerErrorDomain Code=5019 "status = 5019, no game matching descriptor: ios:***.***.***:1.4:4+-1" UserInfo={GKServerStatusCode=5019, NSLocalizedFailureReason=status = 5019, no game matching descriptor: ios:***.***.***:1.4:4+-1}}} After this, I CAN access the player properties such as avatar and name, but Game Center will not show any leaderboards or achievements, nor can scores be submitted. iOS 15.2, on any device or Simulator the same happens. I have tried EVERYTHING I could find on the web: check correct bundle ID create a leaderboard in App Store Connect create an achievement in App Store Connect create a whole new app in App Store Connect create a whole new project in Xcode delete and re-add Game Center capability use a different Apple ID to sign in to Game Center use a different Apple Developer Account and do the above again I do have two other games in which everything works fine. In many old posts about this, no one ever got any answer or solution, so I am thinking Apple's backend system is buggy. If anyone has ANY information on how to solve, please help.
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by Wizfinger.
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Hi, my iOS/macOS app uses iCloud drive to store files. Everything works correctly on iOS / iPadOS: Files can be created, moved (to and from), opened, etc. Even in the macOS terminal the same things are possible. However, using the Finder on macOS (Catalina and Big Sur), the cloud container is not writable for files, ie. no files can be dragged and dropped into the folder. Dragging or creating a folder works fine and includes the child files. Dragging a file into a subfolder will again result in a "no entry" mouse cursor and file cannot be dropped. How to fix this so that in the Finder, files can be moved to the container? Code: let containerURL = FileManager.default.url(forUbiquityContainerIdentifier: nil) let documentDirectoryURL = containerURL!.appendingPathComponent("Documents") let documentURL = documentDirectoryURL.appendingPathComponent("myFile.txt") let text = String("test message") text.write(to: documentURL, atomically:true, encoding:String.Encoding.utf8) My info.plist settings: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>iCloud.ALS</key> <dict> <key>NSUbiquitousContainerIsDocumentScopePublic</key> <true/> <key>NSUbiquitousContainerName</key> <string>ALS Levels</string> <key>NSUbiquitousContainerSupportedFolderLevels</key> <string>Any</string> </dict> </dict> </plist>
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by Wizfinger.
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Xcode version 12.5 (12E262) When opening the Organizer window (Window - Organizer), even when there is no project open, Xcode crashes after a few seconds. • I tried deleting all my archives, but that did not help. • I tried rebooting the computer, but that did not help. I can now no longer upload anything to App Store Connect, this is a serious issue. Anyone have a tip?
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by Wizfinger.
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