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Hi Everyone. I'm trying to use Accessibility Inspector thats included with Xcode 13.3 and it fails to identify UI elements with Target mode... basically the entire iOS simulator is a green/unreadable element. Besides the fact that is hangs a lot is this tool completely broken now? If I try to run an audit it just throws the warning: Element has no description This SimulatorKit.SimDisplayRenderableView is missing useful accessibility information. Note that no matter what app I try to inspect, it always fails, it also fails when I try to inspect the springboard / home screen. It worked fine in 13.2.1 and now its completely broken.
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Hi guys,I'm pretty new to the SceneKit framework and I've run into a pretty weird crash. I have a rather simple 3D moldel (Collada file) generated with Blender.From time to time when I dismiss my controller which has the SceneKit view, it will crash out of the blue...Screenshot: https://i.imgur.com/gl2mRQD.jpgThe problem seems to be that it doesnt happen all the time, it crashes like 1 in 5 times I test. The message I have in the console looks like this_MTLValidateResolveTexture:150: failed assertion `Texture PixelFormat MTLPixelFormatBGR10_XR_sRGB does not match Resolve PixelFormat MTLPixelFormatBGRA8Unorm_sRGB'I kinda think it might be the image I'm assigning to my material but I'm trying to figure out why this is not happening all the time (if it was an image format issue).Any hints on how I should further debug this issue?Thank you!
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