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I encountered the same error and stumbled onto this thread. Its helped me fix the issue, using another solution - in case anyone is interested. My List displays search results based on two search parameters, and the results were clubbed into Sections, where each Section consolidated the results for one parameter. The List displays fine when the search is first run. But changing the parameters or the interval caused the Sections to change their order leading to the same crash as described on this thread. I solved it by assigning an ID value to the List. And then changed this ID each time the user taps the search button to generate a new search. eg @State var listID = 1 List { ForEach(parameter1){ Section { //all the rows matching this parameter } } } .id(listID) //this solved the issue Button(action:{ self.fetchResults self.listID += 1 //increment the ID, thereby causing the List to reset its state and prevents the crash }, label: { Text("Search") } ) Hope it helps anyone who faces the same crash error!
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I'm facing the same issue. Followed the instructions and code samples as shown in the documentation but the problem still persists. Any updates on the solution to this?
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Facing the same issue. This was NOT happening in Beta 3. I experienced this issue only after upgrading to Beta 5. Also, the crash happens only AFTER the GKAccessPoint is made visible once. i.e. after GKAccessPoint.shared.isActive is set to true, and then later set to false. Setting it to false all throughout, without making it visible even once, doesnt cause any crash.
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Its only happening with the current XCode 11 GM seed. I didnt observe this in the past. Also, before I installed the iPadOS beta, my device already had my apps installed (via Xcode 10.x). After installing the iPadOS beta, these apps built and installed via XCode 10.x were launching perfectly fine from the Dock Recents. However when I rebuild the same app using Xcode 11 GM seed and install them, then the issue happens - i.e. they do not launch from the Dock Recents, and only launch when you tap the icon on the main screen area. Hoping someone from Apple responds to this. Else will have to wait till 30th Sept for the actual iPadOS release to test out with live App Store versions of the apps.
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Facing the same issue. However the app passed validation and managed to upload it onto iTunesConnect.
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Thanks for the response. I had originally filed a bug report (# 37675135) on the 19th of Feb. I have added a comment on that report mentioning that it is a duplicate of 36216048.~Regards
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Hi, My app only runs on iOS 10 and higher so I cant test on iOS 9. However I do not think its an iOS version issue. The simulator bug occurs even if I use iOS 10.x in the simulator instead of iOS 11.x. And the same code worked perfectly in XCode 8.x