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I’ve not found a solution either. Since I switched to the Xcode 13 RC, all of my beta testers are now crashing! This is holding up a release.
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Never mind. I think I solved it. It was one of two things (or both): 1) There was a PPI mismatch between the photoshop template and my art assets. Not sure why that should matter when they both come out to the same pixel count. But maybe... 2) My first attempt I left out the lowest resolution icon assets in Xcode. I just wanted to make sure the full size icon looked okay before moving on to the less detailed lower resolution variations. But maybe leaving out the smallest file broke something. Whatever the case, my photoshop template is working fine and my icon is now proportionately correct.
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I was wondering the same thing. My AirPods Pro are on the newly released 2D27. But it doesn’t sound like there is any spatial audio. I’ve played it against several 4k movies with Atmos in iTunes, on the iOS 14 beta - I don’t hear anything that sounds remotely like spatial audio. Unless there’s a setting somewhere that I am missing.