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Still happening with beta 2, filed FB10423650 with video captures.
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That's a fair point, though it seems odd to still have that function available if it's not, especially if it no-ops silently. I found a good solution though. I had been hoping to change the preferred color scheme because my asset catalog contains dark mode colors that would be best to use on the watch, given that it's usually using a dark background, but I discovered that I could add a watch-specific variant to each color in the asset catalog, and I set up the appropriate color scheme that way.
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It looks as though a separate function, onAppear, should be used for the initial activation.
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In Xcode 12 beta 4, running my app on the iPhone simulator, I don't get an .active change for initial launch in either the App or the ContentView.
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I don't have it in front of me, but at one point the release notes for one WatchOS beta had buried a trick in which you could trigger the background refresh in the simulator from Xcode's menu, from a somewhat unintuitively-named task. Wish I could remember, but worth hunting around for.