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I have a project with over 600 tests. While that sounds like a lot, I can see the metrics about how long it takes to run those tests. (it's about 14 seconds). But when I create a job in Xcode Cloud to run these unit tests, I get very sub-optimal results. On a job that's never run (so no cached data) it took about 1hr 15 minutes. test-without-building takes an extraordinary amount of time. (1396 seconds). And if it's brand new build (no cached data) it also runs a command named build-for-testing, and that takes even longer (2626 seconds). Is there any documentation suggesting why these operations would take so long to complete? It doesn't take anywhere near this long on my own machine.
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I noticed that when searching for restaurants in the Apple Maps app, some restaurants have an "Order" button. In one of the cases that I looked at, it launches "Yelp". If I were to build an app for a specific restaurant, and that restaurant offered takeout ordering within the app, then I'd rather have Apple Maps launch my app, instead of Yelp. How would I do that? Having trouble finding the APIs for this. I still would like the "Order" button right there, as it's very useful. I'd just rather it launch my app (assuming it's installed on the user's device).
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