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How do I determine whether a framework contains bitcode?
Hi there I've recently had my upload rejected in Xcode Organizer as a result of one of the frameworks we use containing bitcode. Error: [ContentDelivery.Uploader.XXXXXXXXXX] Validation failed (409) Invalid Executable. The executable 'Sam.app/Frameworks/Foo.framework/Foo' contains bitcode. Is there an accurate way to determine whether an .xcframework contains bitcode ahead of time without using Xcode Organiser? My current methodology is below, please can I get some confirmation that this is accurate, or suggest a more efficient approach? I have concerns about my approach and whether it throws false positives for empty bitcode markers. 1. get original framework size 2. run xcrun bitcode_strip -r framework_path -o temp 3. get new framework size 4. if new size is smaller than original, then it contains bitcode Thanks for the help, Sam
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ar Locale default numbering system different between iOS 17 and iOS 18
Hi there The behaviour of using Locale(identifier: "ar") with NumberFormatter.locale appears to have changed between iOS 17 and iOS 18. Is this expected? Steps to reproduce import UIKit func numberFormatter(withlocaleString localeString: String) -> NumberFormatter { let locale = Locale(identifier: localeString) let numberFormatter = NumberFormatter() numberFormatter.locale = locale return numberFormatter } let numbers = 0...9 let localeDigits = numbers let ar_digits = localeDigits.compactMap { numberFormatter(withlocaleString: "ar").string(for: $0)?.first } print(ar_digits) Results The results show: **** numbering system on iOS 17 latn numbering system on iOS 18. iOS Output iOS 17 ["٠", "١", "٢", "٣", "٤", "٥", "٦", "٧", "٨", "٩"] iOS 18 ["0", "1", "2", "3", "4", "5", "6", "7", "8", "9"]
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Feb ’25