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I am developing a game for IPhone and IPad and I have created a .sks file and edited it in the Tile Map Editor using a Tile Set. I am accessing the created tile map in a Sprite Kit Scene class as SKTileMapNode and then moving it to the left programmatically then creating a sidescroller game. The problem is however that when I run the game tiles disappear from the SKTileMapNode just before the map leaves the visible area of the screen. I have tried setting shouldCullNonVisibleNodes = false but it has no effect. Has anyone encountered similar problems?
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by madsvmunk.
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