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ARWorldMap save and restore makes app crash
I still experience this error:
Assert: in line 508
dyld4 config: DYLD_LIBRARY_PATH=/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Developer/usr/lib/libBacktraceRecording.dylib:/Developer/usr/lib/libMainThreadChecker.dylib:/usr/lib/libMTLCapture.dylib:/Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib
What has been updated? How can I overcome this error?
I have absoult no idea what the error refers to? It is thrown after a short time after the world is restored without triggering a raycast or any other method manually.
It seems that the error occurs as soon as a certain area of the map becomes visible.
I am very grateful for any support