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I have successfully created a complication in Large text for the modular face which creates a countdown timer. However, when the countdown gets to 0, it starts to count up. This is similar to a timer in storyboard where you need to stop the timer or it counts up. However, I can't find a method to stop the time from counting up in a complication.
I have tried to use the getTimelineEntriesForComplication function to create a new template after the countdown finishes to show 00:00, however, it doesn't seem to work.
Has anyone successfully created a countdown complication in which it stops at 0? If so, how did you complete that task.