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I would like to utilize the gestures on the watch to drive interaction with my SpriteKit scene. It seems that the SKScene is recreated inside the tap (see uuid output) but the initial scene shows and while a new one is created it does not get rendered. Is it possible to handle taps, swipes, and crown actions to change state within my SpriteKit scene? I want to animate the nodes in the scene not destroy and recreate it on every user interaction. If that is the case then SpriteView itself really doesn't sound all that useful.
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by mevdev.
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I want to allow the user to create local games with computer players and also add computer (AI) players to online games as well. Could they ever show up in the Matchmaker? What about the request for min/max number of players? How would this be best accomplished? Could guestIdentifier be used for this purpose? I'm thinking now that I'll just make my own view of the matchmaker list and will just internally know which player is the active one.
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by mevdev.
Last updated
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