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Hi,I was testing the push notification tokens, and I uninstall the app from the device after token was generated.Then I tried to send push notification with that token which I expect to be invalidated/unregistered.However, I'm still getting a success message with that token.When will tokens get invalidated after uninstall? Thanks!
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I'm planning to migrate the APNs to the Authentication tokens system from the old (certificate based), but I don't want to invalidate the existing valid tokens. Does anybody have any experience with this? Will the existing token still works after migration?TIA
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Hi,In the past 2 weeks I'm experiencing issue with APNs.The deviceToken was invalidated after only 2-3 days.Here's the steps I did to test this:1. Open app2. Get deviceToken3. Close app4. Send push notification (works)5. Wait 2-3 days6. Send push notification (no longer works)7. Reopen app8. deviceToken is refreshed with a new tokenThis is really frustrating because we can't expect users to open the app everyday.We used to have the token valid for 1-2 months. All certificates are still valid.
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I'm trying to figure out how to proceed with multiple subscription groups with iOS in-app purchase.Suppose I have multiple content providers users can subscribe to, and for each there are different tiers of subscriptions as follows:Provider 1 : Basic, Plus, Premium Provider 2 : Basic, Plus, Premium ... Provider n : Basic, Plus, Premium.My understanding is we do this by creating subscription group and within each subscription groups create Basic, Plus, Premium. Users can upgrade/downgrade plan within the group.My issue is we add/remove content providers all the time, therefore its not scaleable to keep adding new subscription groups every time we have new provider.
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Hi,I've been working on the ReplayKit. I'm trying to figure out how to livestream the screen recording with RTMP protocol.- (void)processSampleBuffer:(RPSampleBufferType)sampleBufferType {
//upload stream here or create writer/readers
}Anybody using any framework for this? Thank you!
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Hi,I'm working on video streaming app, one of the task I need to handle is checking connection prior to streaming.Simply testing by uploading a file and get average speed isn't sufficient because the connection might be spotty and it doesn't account if the network is unstable, i.e. 900Kbps, and 100Kbps, this would be 500 Kbps with this approach.Does anybody have any idea on how to go about this? Any guidance would be great. Thank you!
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Hi,I'm trying to handle in-app purchase consumable refunds.I've been researching about this and the only thing I could find was we need to validate the receipt and check for cancellation_date on the receipt.Is there any update on Apple side perhaps a callback that notify us when refund happens? It is ridiculous for us to keep checking cancellation_date. This could be too many requests as we scale, also not sure if Apple will block our request if we make too many validation request. In addition, what do you guys do if the user already use that consumable? Is it worth to undo all the actions they did? For example, I've seen apps that have like coins that they use to tip other users within the app. Redoing all this seems like a mess.Thank you!