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Just to highlight my comment above, the pictures in question are not in a Shared album.
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Thanks for your response. I have an HP-25c simulator and I'm trying to replicate its BCD results. Doubles work, mostly, NSDecimalNumber works better in some situations, but obviously not here. I just assumed NSDecimalNumber would magically work better, but it may be that is true only for "small" numbers less than e+-13 or so, more experimenting required.
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The suggested solution works, but I notice that icons are no longer rounded. I assume that the previous behavior was inherited from iOS, and that if you want round macCat icons you do it yourself.
Thank you KMT, my forum hero, for listening. I would assume it had to have been a mistake, but nevertheless I made a movie that showed me connecting to my DNS providers record for my "company", which showed my name as owner of the domain. I moved on to my hosting provider and showed all the Apache configs and files that are served and that clearly showed all the web content related to the App in question. I did not go so far as to film the Xcode project.
And that worked, the tvOS App was just approved. I've had my fair share of review rejections (rightly!) over the years but this one was, well, just different. Had the movie failed I suppose I would have appealed, something I've never had to do.
Thanks again.
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I wasn't particularly clear in my previous reply, here is the important fact:
but the key is an App prefix that is not the same as the Team ID If the App prefix matches the Team ID then no entitlement (apparently) prohibits a MacCat App from uploading to Connect. However, Apps with a non-matching App prefix / Team ID will not upload when certain entitlements are present - I know iCloud is one such entitlement, and now it appears that there are others.
And this is a relatively recent change, because prior to the June-ish timeframe this scenario worked - perhaps the recent App Connect upgrade is the cause?
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I have the exact same issue, and have been unable to upload a new App version since June. After much work, this is my latest reply to DTS:
I've pretty much confirmed it's the iCloud entitlement that is the root cause of the problem. I have absolutely no idea how to fix it.
You may recall I wiped my MacBook Pro's disk and did a fresh install of Catalina. I copied my unmodified *** workspace over and, as always, the *** App upload failed. I then simply deleted the iCloud entitlement and the upload works. Image 1) show the entitlements file diff, with the original in the right pane, and 2) shows a successful upload. So maybe the issue is: Mac Catalyst App
iCloud entitlement ( fails even without kvstore checked )
old fashioned App prefix which does not match Team ID
I too have no idea how to proceed, but the key is an App prefix that is not the same as the Team ID. This App is from a project created 11 years ago.
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Same issue here. "Fixed" it by deleting all screenshots and re-uploading. Painful, but you can right-click an image in the Connect record then Save Image As to a folder, I named them f1.png ... f10.png, saving you from having to actually re-created the images.
My App is now waiting for review.
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My workaround it to check if the font is available and load it manually if required: if ( ! [UIFont fontWithName:@"GO" size:24] ) { // probably maccatalyst bug, load GO-Regular manually
NSString *filePath = [bundle pathForResource:@"GO-Regular" ofType:@"ttf"];
NSURL *fonturl = [NSURL fileURLWithPath:filePath];
CGDataProviderRef fontDataProvider = CGDataProviderCreateWithURL((__bridge CFURLRef)fonturl);
CGFontRef newFont = CGFontCreateWithDataProvider(fontDataProvider);
CGDataProviderRelease(fontDataProvider);
CFErrorRef fonterror;
BOOL didRegisterGORegular = CTFontManagerRegisterGraphicsFont(newFont, &fonterror);
if ( ! didRegisterGORegular ) {
NSLog(@"FONTERR=%@",fonterror );
}
CGFontRelease(newFont);
} // ifend custom install GO-Regular font
I do not spend as much time finding obscure bugs as I did on this issue. In hindsight, this is probably the solution: (cd ~/Library/MobileDevice/Provisioning\ Profiles/; rm *)Really short story before my brain glazes over:This was an iPad app that I had checked the Mac box, and after the proper machinations there were two distinct Apps in Connect, and the Xcode project had co-mingled build settings and a new Mac target. You all know the drill. 2/3 sister Apps continue to work in that mode, although I wonder for how long?I grep-ed through Provisioning\ Profiles and removed those which seemed relevant, no luck.I grep-ed through Xcode project files and didn’t see anything to filemod!I tried “joining” the Apps, which required I remove the MacCat app from sale. Bad move, now I have one instance of the App, of which only the iOS half is usable.I found this SO page, https://stackoverflow.com/questions/60611420/error-itms-90283-with-invalid-com-apple-application-identifier-entitlement-va, which describes the *exact* same problem, so taking hints from that …I turned off automatically generated MacCat bundle ID and made a new one, created a new App ID with that bundle name, manually provisioned that new App, and … still no luck.… lots of other stuff … fail.Finally I went berserk: (cd ~/Library/MobileDevice/Provisioning\ Profiles/; rm *)Then everything worked. So I’m guessing I wasted a lot of time, profiles, App Ids and sleep.At least that the gist of what went down, the details are no doubt only fuzzily correct.
Per Apple's docs I ran these commands on the current App's archive bundle and the previous (which uploaded to the Store 10 weeks ago):codesign -d --entitlements :- XYZZY.app/security cms -D -i XYZZY.app/Contents/embedded.provisionprofileand diff-ed the output, other than date/time, version number there are no differences. (OK, I did add the com.apple.security.files.user-selected.read-write entitlement, but the App's sister App also had this added entitlement and it verifies and has uploaded OK).In particular, the application-identifier and associated-application-identifier (whatever that is!) are unchanged. Any suggestions on how to proceed?Thanks,
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Well, on second thought your code fails because variable configBundle is NIL.
Thanks for your time. I suppose one Gatekeepr OK is not bad, compared to what happens when I do not sign items. Also thanks for your tip from another thread to use a pristine macOS virtual machine that is revertible when testing this stuff.
Message gone with Xcode 11.4 / iOS 13.4
I think my situation is similar but am not sure I understand possible solutions. I do not have an App proper but a folder to distribute. Essentially, it contains bin and lib folders, with a shell script (with a .command extension) for the user to double-click and run the program in bin. In the bin folder I’ve placed a static build of an ancient FORTRAN program and, because of the deprecation of script languages, Perl5, it too built statically. The perl wrapper does all the pre- and post-execution file manipulations.I codesign perl, its library modules, and the FORTRAN executable. I codesign the .command file as well. I package the entire folder as a DMG, code sign that, then notarize the signed DMG.When I download the DMG and open it, double-click the .command icon, it fails to open because Apple cannot check it for malicious software. If I open a Terminal window and “open” the command file the same thing happens.. But if I run it directly like ./commandFile the program runs. I am hoping to spare a Mac user that unfamiliar chore.You mention there are "various techniques that let you package a shell script as a tool, and thus move from B to C." Would you give an executive summary of those methods?Thank you.
I get my Dev ID Installer from Keychain Access in the Certificates section: Developer ID Installer: Your Name (123456). Use the string "Your Name (123456)".Generate the App Specific PW here: https://support.apple.com/en-us/HT204397You have to run stapler againsts every item in the archive, then recerate the archive. For me, there's only one item the saver module.