I am developing a swift playground for ios which uses the front camera. I am developing it on macOS Xcode, but unfortunately Xcode simulators do not have camera support, so I am using a physical iPhone.
But while judging, If a physical iPhone device will not be used to test the playground, then how will the camera features be used since Xcode simulators do not have camera support?
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Hi there, I intend to submit an app playground for the Swift Student Challenge this year. I am currently using the Swift Playgrounds app to develop a playground. Now I understand that when submitting I can choose the option of having my app playground to be tested on Swift Playgrounds on either iPadOS or macOS. But I would also like to know on which screen size is my app going to be tested.
Let's say I want my app playground to run on macOS, now is there a way to also select the MacBook model, like 14-inch or 16-inch? This would give the participants a better idea of where the app playground will be tested.