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I cannot use entity's playAnimation() (https://developer.apple.com/documentation/realitykit/entity/3335123-playanimation), and I get an error message: 'playAnimation()' is only available in iOS 15.0 or newer. With the previous Xcode I could use this function for iOS14, but now I can only use it for iOS15 or newer. Is there any way I can support this feature for iOS14?
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I would like to create a custom experience using Group Activities. It would be a simple note-taking app in which the users can create a shared note using SharePlay. The tricky part: I would like to save the created note persistently (using CoreData) on all of the user's devices. Is it possible to save the data on all of the devices using Core Data or any other technology?
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I would like to present a 3D USDZ animation (rotatable, scalable) to the users. The USDZ file contains a rigged 3D character doing push ups. I can open the file in AR Quick Look without a problem, but could not find a way to present it only as a 3D object and not in the real world. I have tried using SceneView but the animation did not load. However when I tried a static USDZ file then it worked, but for a USDZ animation it did not.
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